#Maybe one has multiple components on the
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It is still getting all components that have the name "OVRCameraRig" in its name, including "OVRCameraRigRef" and "InteractionOVRCameraRig"
shouldn't it just get the one with just "OVRCameraRig"?
Can you show the code that gets them again ?
any idea @lethal river ...?
Ok so what this code does is get all components of type OVRCameraRig in the children of the GameObject this is on. If you are getting that warning there are 100% more than of the components
No way around it
of that exact one? Well, I might be dumb then, because I can't find any OVRCameraRig in its children