#Terrain Modification

1 messages · Page 1 of 1 (latest)

snow gyro
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I am making a strategy-based game where the player has to build a city. But I am stuck on how to modify the terrain when the user draws a road over it.

old ingot
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Unity Terrain isn't meant to be modified

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You should probably use something else

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Or generate your own mesh on top of the terrain that is aligned with the terrain

snow gyro
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By modification I mean I want to change the height of the pixels of terrain

snow gyro
old ingot
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Yeah it is

snow gyro
orchid void
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terrain getheight and terrain setheight, but I imagine it would be a very slow operation.
I'd rather dump the terrain and go with multiple mesh grids