#error in editor
1 messages · Page 1 of 1 (latest)
// using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Volumen : MonoBehaviour
{
public Slider slider;
public float sliderValue;
public Image imagenMute;
void Start()
{
slider.value = PlayerPrefs.GetFloat("volumenAudio", 0.5f);
AudioListener.volume = slider.value;
RevisarSiEstoyMute();
}
public void ChangeSlider(float valor);
{
sliderValue = valor;
PlayerPrefs.SetFloat("volumenAudio", sliderValue);
AudioListener.volume = slider.value;
RevisarSiEstoyMute();
}
public void RevisarSiEstoyMute()
{
if (sliderValue == 0)
{
imagenMute.enabled = true;
}
else
{
imagenMute.enabled = false;
}
}
}
change to ```cs
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Volumen : MonoBehaviour
{
public Slider slider;
public float sliderValue;
public Image imagenMute;
void Start()
{
slider.value = PlayerPrefs.GetFloat("volumenAudio", 0.5f);
AudioListener.volume = slider.value;
RevisarSiEstoyMute();
}
public void ChangeSlider(float valor)
{
sliderValue = valor;
PlayerPrefs.SetFloat("volumenAudio", sliderValue);
AudioListener.volume = slider.value;
RevisarSiEstoyMute();
}
public void RevisarSiEstoyMute()
{
if (sliderValue == 0)
{
imagenMute.enabled = true;
}
else
{
imagenMute.enabled = false;
}
}
}
Oh thanks
I will see if it works
THANKS 