#game window
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So, you want one and only one to show up overlayed on the camera?
Then have that one active and the rest inactive
idk
but I just wondering each canvas will shows up on the Game window every time I select it
what do you think digi ? we can't do that on overlay canvas ?
@quaint swallow you have any idea ?
I'm still not fully sure what your question is
You only need one canvas game object then create an empty game object and make it a child of the canvas then the thing you want to enable/disable under the empty game object and keep the overlay under the canvas
When I get home in abt an hour I can send you a screenshot of what I mean
And you could make a script to enable/disable the game object
wait this is the SS, as you could see
when I select Canvas and Canvas0 it shows same image
one of it should be Menu window
Disable one of the canvases and get anothe SS the issue is that you have two canvases that are enabled so they will overlap
ok let me try Joe
are you home ?
I apologize I forgot to send you the screenshots
So let me get this right are you trying to have one menu and then open the other through settings? Because if your trying to do that you can do this in code: public GameObject canvas;
Then In whatever function you have to open the canvas
public void OpenMenu(){
canvas.SetActive(true);
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These two videos should explain everything
This channel is very helpful
@azure steeple also next time remember to ping me because I donโt always check the server so if you want a quicker response thatโs that way to get it
thank you very much ๐
next question would be
how to understand an unload scene that nested within
a master scene ?
Iโm not sure I understand what you are asking
let say we have 2 game object on the hierarchy stacking,
idk but some tutorial doing peculiar things.
which is unload one of the game object,
and then start to run the game.
that unloaded game object, that looks to be inactive,
turns out also appears on the Playmode.
Yes go into package manager and find TMP in unity registry and see if that helps
so I can just uninstall and reinstall
It also might be the render pipeline which rp are you using
Yeah try to uninstall and reinstall also check the material and see if its working correctly
And check your graphics settings in Edit>project settings>graphics then check project settings>quality
I make it very low
That wonโt do anything the issue is the material isnโt working with your rp
Try changing the material type
See if this helps: https://forum.unity.com/threads/what-causes-text-to-be-rendered-as-blocks-instead-of-letters.555085/
this scene are weird, I can only accessing it during playmode
once I turn off the playmode it's just vanished,
maybe coz it's overlayed or pop up
Hmm what version of unity are you using
this is related to my question on the first place
about overlay canvas
do you mind if I send the project so you can take a look
it's a package only 100mb
I could try and see if I can do anything but I need to know which version of unity it is