#fix unity bugs

1 messages · Page 1 of 1 (latest)

late bone
scenic flower
late bone
late bone
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do you have some suggestions ?

late bone
scenic flower
late bone
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wait a moment

scenic flower
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  1. I've noticed that 2 gameobjects in the hierarchy were destroyed just before you crossed the 3rd pillar.
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Ah, it was 1 object

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I assume it was the first pillars pair..?

scenic flower
# late bone
  1. Could you pause the game exactly as you cross the 3rd pillar, and take screenshots of:
    -the "bird" object inspector with all of it's components, layers and tags visible
    -the 3rd pillar root object inspector with all of it's components, layers and tags visible
    -3rd pillar child objects inspectors with all of it's components, layers and tags visible
    -scene view with the all of the mentioned objects selected so that their collider gizmos(outlines) are visible.
late bone
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thank you very much

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i have found the reason

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my bird's circle collider's radius is too small