#Im not sure if thats how it works, but you could try changing the queue

1 messages · Page 1 of 1 (latest)

woeful oxide
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oops

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that became the title xD

noble lion
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Can you write it here, the title doesn't fit.

woeful oxide
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ok, idk if thats how it works but you could try setting the queue of the transparent object to opaque

noble lion
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I know that will solve it (that is how I got the middle emissive cube to work), but the other cube I need it to be Transparent because it will "fade" out, and I don't need it to be Opaque otherwise it will block the lighting as it fades...

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I just want to know if it is possible to capture emissions on screen.

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Like the HD Scene Color node captures all the opaque colors, but is there a node that can capture light sources, particularly emissions?

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I want to "intensify" the emissions that go through the glass.

woeful oxide
noble lion
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Surface Type.

woeful oxide
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im talking about the queue