#Collision Problem please help!
1 messages · Page 1 of 1 (latest)
So as your character moves you place circles with colliders behind you. Its supposed to make it so when ever you hit one it'll detect the collision but it only detects it half of the time
Try changing collision detection to continuous, if your objects are moving fast it may be missing the collision . . .
im currently using on trigger enter
what would I change the method to?
No, change the collision detection for the rigidbody. Maybe your objects are moving too fast. See if that fixes it...
ah didn't know that was thing, I'll see if that works
didn't work 😕
Sorry, I've been (still) at work all day. How are the collisions setup. Can you show the collisions?