#Memory Leaks
1 messages · Page 1 of 1 (latest)
Anything in the error message?
Nope, it only repeats the same msg
Interesting, does it also selects any gameobject in the hierarchy?
Neither
Any plugins?
Does this error persist after Restarting Unity?
can you post your scripts
nope, it's a fresh install
The error message doesn't specify which script the error is coming from..
then all of them
actually, I think it starts when I Ctrl+B
when was the last functioning state of your game, and what was the last thing you added or changed?
gonna try to restart
It doesn't
it still works fine, just some memory leaks
gonna try to build & run now
Usually the memory leaks come from the C++ library itself, never the C# code.
(Because then if it was from the C# code, there's something seriously wrong with the garbage collector lol.)
do you mean you are no longer getting the error after restarting?
Closest I've cause a memory leak was when handling null ptr in struct objects.
no I don't get it after restarting
Okay, so looks good now then?
alright
Try whatever process or step you were doing before and try again.
so this is happening while you are performing the build?
sorry had to go afk for a while
I built 3 times in total, including the build just a few minutes ago when we were talking about it. Out of these 3 builds, only the last one was errorless. So it's a really awkward situation, I don't really have any other clue ^^'