#Modding a Unity Game

1 messages · Page 1 of 1 (latest)

valid kelp
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Let me know if this isn't the correct place to ask/post. Thank you.

I'd like to mod a game with zero modding community and I'm learning right now how to make a library to do so, however I'm getting stuck at nearly the first steps

Information:
Game: ⁨⁨Garden Galaxy⁩⁩
Unity Version: ⁨⁨2020.3.38⁩⁩ (I'm using ⁨⁨2020.3.49f1⁩⁩)

So far I've installed, ⁨⁨https://github.com/Badhamknibbs/unity-project-patcher-2020.3.git⁩⁩
and ⁨⁨https://github.com/nomnomab/unity-project-patcher-bepinex.git⁩⁩

and I've successfully ripped the project, however I have two errors (First Image) and I'm not sure how to proceed

⁨⁨```
Assembly with name 'Unity.TextMeshPro' already exists (Assets/Scripts/Unity.TextMeshPro/Unity.TextMeshPro.asmdef)
Assembly with name 'Unity.TextMeshPro' already exists (Packages/com.unity.textmeshpro/Scripts/Runtime/Unity.TextMeshPro.asmdef)


Things I've tried:
- Removing ⁨⁨`TextMeshPro`⁩⁩ from the package manager
- Removing the file located at ⁨⁨`Assets/Scripts/Unity.TextMeshPro/Unity.TextMeshPro.asmdef`⁩⁩ (**Game**)
- Replacing **Game file** with ⁨⁨`Assets/Scripts/Unity.TextMeshPro/Unity.TextMeshPro.asmdef`⁩⁩ (**Unity**)
- Changing the **Game file** settings
scarlet citrus
graceful ridge
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modding is not allowed on this server

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btw

valid kelp
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oh..

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shoot

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thought I read all the rules correctly

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my apologies

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Should I ping a mod to delete this thread?

graceful ridge
graceful ridge