For simplicity, I have 3 different walls (Triangle, Circle, Normal)
I first made the **Normal **wall using the Sprite option and then made **Circle **with New Poly Shape.
Then I made the **Triangle **wall using New Poly Shape as well
For some reason, Triangle wall and Circle wall line up perfectly with no seam, but I noticed that at specific angles against a lit backdrop, you can notice a seam between the Normal wall and either of the shaped walls.
I'm assuming its because they're just ever so slightly misaligned, so I went back and I turned my grid snapping on to 0.1 and grabbed each of the vertices that were on the edge and moved them all :
forwards by one, then back by one
to the left by one and then to the right by one
up by one and then down by one
However the issue still persists after realigning all 3 walls (I will send images in a moment)
Please let me know if I need to provide more information/if this isn't the correct place to post. Thank you