FORSAKOV is a multiplayer survival game set in a world that didn’t end, it simply fell apart.
After a prolonged global crisis, entire regions were abandoned rather than destroyed. Infrastructure still stands, but systems no longer function. Food is scarce, trust is fragile, and isolation takes a psychological toll.
Survival in FORSAKOV is not only physical, but mental.
Loneliness increases stress, distorts perception, and can lead to hallucinations. Fatigue, addictions, and personality traits shape how each character experiences the world. What you see is not always what exists.
Playing with others is not just safer, it is warmer.
Human presence stabilizes the mind, eases fear, and restores a sense of reality. Cooperation is not forced, but naturally encouraged through shared survival and psychological balance.
There are threats, but no clear answers.
Some dangers are human. Others are remnants of the crisis. And some exist only in your head.
FORSAKOV is a game about survival after abandonment, where the greatest risk is not dying, but being alone for too long.
