Hi everyone. I am a new developer and I am trying to learn Unity. I recently coded my topdown character movement, moving him with rb.linearVelocity
I also have a PlayerManager script that check colliders when colliding and decrease health or kill him:
I want to add knockback when he collide with an Enemy. The only problem is that if the force is being applied every physic frame with fixedUpdate it wont work, unless i deactivate input, but is not what i want.
Any idea or help?