#SphereRB [Controller]
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👋
Made a little test SphereRB controller..
I actually have to step out and do some Mechanic work for a bit... soo I figured I'd just send you the script and package You see here in the video
(the jump needs a bit of tuning)
damn looks good
☝️ hopefully i commented it well enough for it to make sense..
i'll be back in a bit if u got questions or w/e
Thanks! 🫂
you should be able to get multiple different feels by playing around with the variables..
it also has both new input and old input in the InputHandler function.. u can choose whichever works for you and comment or delete the other
i saw that u were using a Rigidbody (i keep forgetting) and realized we could get something that does the directional change by dynamically setting the Dampening / Drag values on the Rigidbody itself..
(thats what the script is doing if you'll watch the Rigidbody's Inspector while playtesting)
its also relative like x[bunchOnumbers] was mentioning..
where the faster your moving the faster it'll change directions..
and the slower your moving the more gradual it'll change directions..