Hello! I've got a few issues, I'll put them below:
- If I start holding space to jump, my game lags quite a bit (I think it's worse on my compyter than the video shows). This only happens when actually holding the button down.
- If I jump at a wall and move after, I can get stuck in the side of the wall.
- If i jump at the correct time into a wall, I sort of float up above the floor for a bit? I have a second jump almost, but it's a strange floaty one
- Most importantly, my character jumps way higher in reality than it looks, allowing it to both feel unsatisfying as you barely look like you're jumping, and for you to slide up edges when it doesn't look like you can reach.
I'm not exactly sure how fixing this works since it isn't anything actually wrong with the code itself (as in errors), so any help would be appreciated. Apologies for the messy code, I was going to fix it up after- sending it in a second since this post is too long with it (sorry if this is a bas post, i'm very new to unity and code ettiquette!)