Could anyone guide me on how I should approach this effect:
I want to walk on a grid (hexagon preferably) and I want hexagons to appear from below under my legs when I walk.
I made version where depending on distance it smoothly goes up towards camera when i move, but I want the smoothness to keep hexagon shape and not sphere.
https://youtu.be/CnM4-Fzd7OM?t=11
I want to make it similar to this, but way more simplified version for now.
Or I should just give up on shader graph and do it with tons of hexagon game objects?
Ominous terrain to be sure as far as the health of the league is concerned. There's 4 of this base type total in standard and I have at least 2 more of these to do if I feel like it; granted it's probably just get lucky with a fracture and then spam 400,000 chaos then eventually do omen crafting to make a good one of them which is probably only ...