#oh is it becoming prolonged? and nah i
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i dont have experience with that editor myself but just from a glance it's highly different from unity. WoW is also a very big game
and one of the biggest things that new developers tend to slip up on is multiplayer games. to the scale of a game like WoW too, it'd be nearly impossible for an entirely new developer
if you do want to make the game though, i highly recommend you start somewhere simple and make a few smaller projects first.
definitely check out !learn to get the basics down too
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that is true but even if it doesn't have a million players i'd prefer to it set up as an MMO in general
Yeah i do have to go back to the Unity Learn, so basically that's my next go is to go back to the Unity Learn stuff... and i feel it but and you're right especially int he early days games like WoW were made by experienced Computer Scientists and stuff
But it's like stuff like Unity already kind of has 80% of that legwork done for you already
that's true to an extent, although its still a very new and complex subject. unity is also still making upgrades to their networking systems
even for an experienced dev like me, a lot of things can still seem complex
all of this doesn't mean that indie devs making an MMO is impossible, although it's definitely going to be a technical challenge for you.
well anyway, so long as you follow the tutorials on unity learn and take your time it would definitely be possible for you. i'd just reccomend taking on some simpler projects first.
yeah ill mess around in my TestRoom Scene more and expand on that
appreciate you taking your time to talk about it, im trying to get in the mindset and regardless i know that at some point im going to need help it's just the way the universe works yah know? I just want to create something good enough to be able to get people on the project
and get into the mindset which is why ive been a bit chatty here
yeah it's all fine, asking for help is already a pretty big step. understanding where to go and how best to ask questions (including to search engines) is one of the most fundamental ways to improve