Hi all! I’m working on a Unity-based narrative horror game called Kukata: Word of Ghosts, and I’ll be sharing progress here as I go. It’s being built in Unity (2D URP) and blends typing mechanics, ghost AI, and Malaysian folklore into a spooky, story-rich experience.
🧩 About the Game
Kukata: Word of Ghosts is a 2D typing horror game where players must confront and understand ghosts through fast-paced typing combat and uncover their stories through fragments of lore.
You’ll explore haunted environments, uncover secrets, and try not to let the ghosts speak your name...
✅ Built With:
Unity 2022 LTS (2D URP)
Custom FSM-based ghost AI system
Dialogue system + input-driven encounters
Lorebook + progress tracking (ScriptableObjects)
I’ll keep this thread updated as I continue — next up is building out the first haunted school level and implementing ghost "struggle" sequences using typing triggers.
Feedback always welcome! 👻
Thanks for checking this out.