#animating is not my strong suite,
1 messages · Page 1 of 1 (latest)
hell ya
Have you heard of MakeHuman? or is this for learning purposes?
it is not bad, for sure
https://assetstore.unity.com/packages/3d/characters/humanoids/humans/human-base-meshes-178395 check out these @split axle
I do not know what that is
I just made it manually, no addons
I sculpted it, and retopologized it
original sculpted model
reference picture and new model
I just make my own
same, the image right above ur comment is my attempt at a base character
ball hands and rolled up jeans
sweet, looks like a nice low poly character
very cool
what the 😂
Low poly stuff ez. I just can't sculpt for poop
his entire body is rotating
some lookat constraint
my spider
ah its not that bad, just experiment with it and try to sculpt something, dynotopo is very nice as well but if you use is solely like I did you will need to retopolgize it
maybe try Cascadeur
let me give it a look
also, Akeytsu, but that is out of dev, i think, and you have to jump through a couple hoops, but you get it for free too
found any good ways to retopo easily?
there are addons which do it basically automatically with quads but they are paid
I did it entirely manually which took a couple days 🥲
Blender includes Quadriflow, free
$500 software thats how
he's got a stiff neck atm... 😄
although it does look like you lose a lot of quality when used
ive tried the plastic wrap type method
didnt work out welll
Just don't subdivide more than 3 and you're good
I did that and it came out okay but the sculpting looks so much better
i've tried to sculpt but i think id have better results if i had a stylus
sculpting w/ my corsair mouse is horrid
really depends on your initial topology, but yes, it is not perfect
for free it seems very good
💯
I did it with my mouse 🤷♂️
theres soo many things ive still gotta learn w/ blender
now I have to weight paint my mesh which is terrifying, so I hope the retopo helps
i have a 3d SpaceMouse and a Tablet. it makes life Much easier
I had a drawing tablet but I do not know where it is
I still click on most stuff thats in the context menus cause I can't be bothering sticking that in my brain
Quick, how to align pivot to 3D pointer
blender preferences, also I just change the keybinds to something on my mouse
shift + S to move 3d cursor and to move pivot to 3d cursor (edit mode)
with the context menus, of course! 😄
shift + s moves the cursor yeah, but I don't think there's a default key to move the pivot to it
the menu is all you need really, why have a keybind for it
i just say, snap cursor, since i use speech recognition though
speech recognition? in blender?
Globally on my computer. i use VoiceAttack
it has profiles that switch for any program i am in. so, i can have, say, ESO game on one screen, and when i click there, it immediately loads that profile. or if i click Blender, that set of commands is now active, etc
For example, right now I'm typing by talking to my computer. I don't have to use my keyboard at all.
then u can convert to curve, add thickness and convert back to mesh...
but that is using localized Whisper, running on my second GPU
tada, cables/wires/handles/ etc
ya, but i had to manually do it. b/c its not set to bevel vertices
you are not using a keyboard 😂
had to select taht from the top bar first to get the hotkey to work on verts
you can do that by opening the bevel menu
i bet his neighbours love when he plays competitive video games
i use both 🙂 I mean, after I spoke that phrase, I still had to press enter at the end of it.
ya, thats the issue.. ^ that menu doesnt pop up at first.. if its set to edges
not when ur trying to bevel verts
W, A, S, D, Mouse1, MMB, Mouse2!
ATM, i have three keyboards in front of me, and 5 screens running, with an 18 button RPG mouse, and a 3d SpaceMouse, so yeah, 2040 🙂, oh, and my tablet within reach
i thought i was badass w/ two monitors and a single mouse and keyboard
I only have 1
no worries, you are, you are! 😄
im not sure i could go back to having 1 monitor
i sure can't
I do not know what 2 monitors is like
so I have no opinion
it is amazing
i imagine you in a hover-chair enclosed in a sphere of monitors
soon, soon
it is?
what do you think about those crazy scorpion lookin pc setups?
those look hideous
living in a cylinder
yeah, they look terrible, but as someone who spends about 16 hours a day in front of 'the machine' i think they are probably comfortable
that would be nice if you are sick
bro.. it gets more ridiculous
Wall-E
basement dweller
but, i've got to get back to work, so only half here now
what yall think of my playground scene im building.. since we on topic of blender
not finished yet.. still gotta fix some hinges.. and then i have to retopo the entire wall/floor so it UV maps correctly
looks nice just gotta UV unwrap it
I would make a doorway for something outside as it looks a bit cramped (depending on what your game is)
not bad. i suggest renaming things though, or it will eventually get too confusing. also, Collections. as far as UV, looks like most of that can just be 'Smart Projected'
just a single door.. soooo u have the illusion theres something outside
good point
im almost at that halfway point where i will..
and also when i do that i'll go and join things.. and dissolve edges and whatnot
i want to place everything first.. and then i'll add props and cables/wires
Lowpoly Lab is the working title
should look like a University type Lab setting.. but game-related
Hitbox / Collider testing area..
XP generators and counters (hooked up to a treadmill)
gravity chamber.. silly stuff like that
collections are big one, I use them to seperate models and animations that I am not using
collections are ignored in unity arent they?
I think so but I always just do export what is selected
as then no lighting or camera gets imported