#what is this? does it look the same to

1 messages · Page 1 of 1 (latest)

solar venture
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Neither of them are producing errors

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The color and other properties are meant to show that Lit features are working

south shore
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idk, but when I connect to the fragment and ctrl + S it give those error

solar venture
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Still no errors

south shore
# solar venture Still no errors

Do you use the direct material from the shader graph? I'm creating a new material and using that shader graph to override the texture.

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I can see the material in your object can't override

solar venture
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There we go, I get the errors that way

south shore
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yeah...

solar venture
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Even this is enough to do it, as long as it's not the shader's default material

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Also, vertex color node doesn't produce any result besides white, even with the readonly material

south shore
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Did you try to clear the shader after getting that error? because I still get that even change to default...

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I think this will be a stop for Unity 6 until they fix it somehow. Back to 2022 for me hazzz

solar venture
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The errors seem to be gone that way
But the functionality is quite limited

solar venture
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Mainly because they don't generate tangents for whatever reason