#Liminalophobia | Liminal Space Horror Game
1 messages · Page 1 of 1 (latest)
I would make the controls in the settings menu instead of the wall and add static to the Rec UI
Thanks for the feedback! That pic was actually the first pic I took of the game. Controls will be added to settings. And in that pic the RecUI was cam overlay but has since been changed to screen space(?) or whatever its called so sprinting and crouching doesn't affect it
Looking forward to more feedback as I post in this thread more
Overhauling character controller today
Just worked on overhauling the games discord server today
Seems like tiktok didnt wanna show this video to anyone 🫣
Working on new level though and getting into fluid sim! Still gotta relearn blender as I havent used in a while
Testing out a HDRP upgrade today
what was it before?
Scroll up a little bit
This is what it was before.
it loooks amazing but the water look flat I would open the shader editor and add some normals and make them move in a direction also gives the water a more realistive wave look
This is so funny bc when i post in here i start working on something and then someone suggests it haha. Yeah i just upgraded my water system to be more dynamic
Lighting is going to be the death of me 🫣
I dont have nitro but the game is looking good!
Just need to learn more about lighting and having lightrays with fog
its funny I was making slides in blender a few hours ago 😄
Oh I just used a circle with a screw modifier made a path and then added the curve modifier
It was very easy than doing loopcuts
I guess the only bad thing about using the screw modifier is you can really cut your slides in half 😭
Lol i havent even gotten to halving them, still new to blender
Ended up redoing this since i was unhappy with the alignment of my boolean modifiers
Also adding more pathways. Plan is for each level to take 20-40 min for first playthrough. Originally was doing smaller levels with puzzles but now focusing on more in depth large levels for exploration with puzzles
Current plan is mac/windows and xbox/ps assuming i get enough funding
Getting close to finishing the poolrooms level!
Couldnt figure out how to get the pupils to move to look at player, will just have the whole thing rotate to look at player. May look more into it when I get it all imported into unity
Finished up the poolrooms design. Just need to go through and add light fixtures and touch ups then i plan on porting over to unity for shading and actual lighting and vfx
Discord link in bio :)
the logo was fire
Thanks would've been cool if it was centered 😭
Why is the original message removed
It had screenshots of the game in a very early stage that no longer reflected the game
@ocean wasp
this looks pretty good! would like to play this on release
Decided to just make my own modular catwalk
Havent made corners or slopes yet however