#Thread

1 messages · Page 1 of 1 (latest)

drowsy loom
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Can you share a reference to the Mouse object? I'm assuming it's a System library, but I can't find it

steep moon
drowsy loom
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that makes me suspicious of the getter being usable

drowsy loom
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Just wondering - are you using real mouse movement to get those positions? How are you able to maintain a static y?

steep moon
drowsy loom
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well according to your console output, it didn't change at all, which seems very very hard to do with a human hand

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unless the magnitude of htose values is deceptive

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and I bring that up just because, if I'm right about that, it could indicate something wrong with your setup

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but maybe you are truly that precise with your movement

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or you just have some fancy setting on your machine that I'm not aware of

steep moon
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dunno I can reproduce it kinda often

drowsy loom
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the other hting that comes to mind is that the documentation does say that it does record deltas when you move your pointer at the edge of your screen, though the mouse position isn't changing on screen

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it's also interesting that the mouse delta is only nonzero on one axis

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basically, I have no idea what "delta" represents, but it seems like the thing it represents is not a move in position... idk