#After speaking with you i have more

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sterile lichen
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You want to make a unique combat system.

In what maner you want it to be unique and why you want it to be unique ?

unborn bay
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sigh

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I'm making an open world game, where i am integrating variety combat 'paths' where you can either choose to fight with guns, use magic, use alchemy, use swords, use Mecha(s) if you want to as well

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Also variety of martial art types (both fantastical and realistic)

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so I want to know of other such things that i never heard of, like maybe superpower based combat or something

sterile lichen
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You see, knowing that it is a an open world game, which assume would be played as Humanoid character in an RPG style does restrict the choice.

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What are the thematic of your game ?

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What are the core tenet of your game ?

unborn bay
sterile lichen
unborn bay
# sterile lichen What are the thematic of your game ?

Open world (maybe proceduraly generated) game, that consists of multiple dimensions (inspired from minecraft) has a HUGE number of different monsters. the game will have skateboards, spaceships and everything in the middle. multiple different types of races and civilizations. destroyable and manipulative terrain and you can build houses and also consists of factory aspects.

unborn bay
sterile lichen
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So, you want to do something like VRChat or Roblox ?

unborn bay
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im all ears for whatever ๐Ÿ‘

sterile lichen
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Where the game is a hub for multiple game ?

unborn bay
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nope

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its all ONE expansive game

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the number of monsters are in the triple digits ๐Ÿ˜‚

sterile lichen
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So, you want a single coherant world ?

unborn bay
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yes?

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there will be different dimensions, does that count as being in one world?

sterile lichen
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Given that your game focus on being as diverse as it can on term of theme and feature, I believe that the simplest combat system is the best. Meaning, a simple action combat system similar to what you see in Minecraft would enable you to integrate every type of theme your game offer.

unborn bay
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but i crave for MORE POWERRRRR

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UNLIMITED POWERRRRRRRRR insert the guy

sterile lichen
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Not sure what you mean.

unborn bay
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you can ignore it, im just trying to lighten to the mood ๐Ÿ˜“

sterile lichen
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If you want to focus on diversity of content, you need a combat system that enable that.

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If you want to focus on having a unique combat system, you are going to give up on diversity of content.

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This is what we mean by core tenet of a game.

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They are the directive line. In your case, it would be to be as inclusive as possible.

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You can see something like Fornite to be your end goal.

alpine pond
unborn bay
sterile lichen
unborn bay
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great advice, but i already have the plans all constructed, i just needed extra content to fill some gap

sterile lichen
unborn bay
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no not that

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i assumed you wanted specifics to give me examples of combat such as guns or magic.

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I already have the approach

sterile lichen
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What you want make little sense. It is like asking what theme your game can be.

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An inifity of theme exists

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It could be mysteries, investigation, military, post apocalyptic.

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But, you would not make a combat with post apocalyptic theme in a fantasy setting.

unborn bay
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I dont care

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that part is for me to decide at the end of the day

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i just want variety information