#What is coming with unity 6?

1 messages · Page 1 of 1 (latest)

lusty dome
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I was wondering what was coming with unity 6, (in begginer terms please) as I didn't understand a lot of what they showed off. Thanks :D

blazing ledge
drowsy ridge
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in reality, almost nothing. render graph and drawer fail in many cases, vfx/shader graph improvements are minor UX, the rest is experimental or too buggy
APV works in some cases but as usual Bakery is better

drowsy ridge
round kayak
drowsy ridge
timid cedar
drowsy ridge
timid cedar
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I am thinking realtime light update is this

rain girder
sand pewter
drowsy ridge
weak pollen
sand pewter
drowsy ridge
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because they are super political and had a guy monopolize baking

weak pollen
drowsy ridge
drowsy ridge
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more importantly: vram usage is far lower and you can use the RT preview which is a path tracer

blazing ledge
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This isn't a thread to discuss lighting asset alternatives. You can move the conversation to #archived-lighting if you wish.

timid cedar
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If I recall correctly they never talked about probuilder in their roadmap? have they?

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Also i really like the Unity Next gen part

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Finally terrain system got updated

weak pollen
drowsy ridge
blazing ledge
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This thread isn't about discussing the stock engine, it's about what's coming with Unity 6. Which, at this point isn't really a necessary conversation given that the keynote and roadmap is out.

timid cedar
short knot
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honestly i like the contextual menus a lot more

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its way cleaner

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and it saves space not needing any extra docked windows

weak pollen
short knot
slim timber
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I am very excited about the Unified Renderer. Finally. But I’m somewhat distrustful lol

silent terrace
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Hi. Got question. I'm still learning unity on Unity Learn with Pathways and Unity 6 is about to launch soon, should I still learning it or wait for the update on Unity 6 documentation/tutorial on the pathway? Any suggestion?

short knot
silent terrace
slim timber
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Unity 6 brings stuff that is very oriented towards performance and streamlining production, for beginners it really doesn’t change anything, or just very marginally