#i take back what i said about it being
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soo it took me more than more attempts.. and many many attempts
heres the first attempt it was way wrong.. (when behind the turret it behaved weirdly)
then my next attempt was opposite. when i moved the target up the turret went down. when i inverted it.. it broke other things
this is when i was SUPER close
and the final result
HMU it want the code
what was supposed to be like a 30 minute challenge turned into 2 days of trial and tribulations
lol
and i called it simple and easy task i was gonna humour the guy
bro i am this close to releasing that movement code on asset store, the playtesters said its neato
heres the code for the turret.. (turns out distance was a major factor in the math)
#1274777480162709655 message
this was the result w/o factoring in distance... turns out the closer i was to the turret.. the more inaccurate it was
whats slowing u down?
thats a lot of math 
nothing, im gonna release it soon. im just fixing up some bugs and making some quality of life changes
then ill post it
have you found em all?
bugs?
yesir
i hope so, i fixed a ton because everyone found a problem with everything so i had to get to work
ya, thats normally the way it goes..
i can give you github to test if you want
i have 1 guy in my server who is a game breaking machine
i avoid giving him my assets b/c he'll break it every time
u probably know him.. NomNom
he only pops in the channel when things get really really complex/advanced 😄
he made the raycast visualization thing
ya, hes one of them guys ur unsure if he's a real person or a calculator
hes building his own Unity Hub ffs
im not even gonna question it
yea me neither.. lol
he did it so he can click on temlpates
and it will show all the packages included
in that template
i do..
we go back and forth.. i see something cool he does so i try to reproduce and vice versa
ah cpp stuff
his versions are always way more robust than mine tho
you like electronics?
just sitting there
a good way to get into it is to start programming electronics
i do
thats what im doing
ever heard of https://www.espressif.com/en/products/socs/esp32 esp32?
ESP32 is a feature-rich SoC with integrated Wi-Fi and Bluetooth connectivity for a wide-range of IoT applications.
yup
esp32 is like a sooped up arduino
yessir!
very small
i do too.. but i dont have the equipment to solder small stuff
and i dont have flux 😅
like the esp32
ahh flux, copper braid, and a solder sucker and must haves
when working with small electronics
i have a solder sucker just no flux or copper braid to clean off board
i use VSCode + PlatformIO for coding my cpp
but im very very beginner for now
still reading and using prebuilt libraries
check it.. im a pro-embedded programmer >8) LoL!
my first program..
dont mind me
all i did was light up an led for my first program
thats the hello world of computer chips
you want the github to my movement code?
#1274777480162709655 message
heres the result ^
#1274777480162709655 message
heres the code ^
@dire moth
and heres the setup..
Turret, Base, and Cannon should all be stacked basically on top of each other 0,0,0
with the graphics offset how u need em
Turret is the overall holder.. base is the rotating left and right part.. cannon is childed to it.. and lined up w/ it