#RPC not executing for clients

1 messages · Page 1 of 1 (latest)

raw sleet
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Have you done Debug.Log() outside and inside the if statement to make sure the condition is met for clients?

blazing finch
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let me try that

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i had actually made the whole game offline first
and then i am trying to port it to online

it was working then

raw sleet
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Multiplayer requires a lot of extra logic

blazing finch
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yeah

but currently i am not trying to make the game work

i am just trying so that the host and client are synced

blazing finch
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it worked