#But uh... why is the `_BaseMap` not

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white halo
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Emission is applied on top of the basemap.
Turn it off and you see the basemap

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(if you apply any light to it)

magic hinge
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The point light at my star's location is set to a range of 100,00 by the way with 500 intensity. This planet's position is (~20, 0, 6) lol

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Still no light being applied

white halo
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whats the lights settings?

magic hinge
white halo
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and your lighting settings?

magic hinge
white halo
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uncheck realtime GI, Uncheck Baked GI and try generate lighting at the bottom

magic hinge
white halo
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nothing changed?

magic hinge
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nope

white halo
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well, something is fked up there

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if you create new point light, is this working if you place it beside your planet?

magic hinge
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let's see...

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added a new point light to the scene, tried several range and intensity factors, tried moving the light, tried with a directional light and an area light, no change

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I'm once again at a complete and total loss

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Here's my actual Light Settings as well, not sure if I shared these yet

white halo
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thats just makes no sense ๐Ÿ˜„

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is this your urp asset?
What does its settings say?

magic hinge
white halo
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Ok..just to test.
Does a standard unity cube receives light?

magic hinge
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nope, a basic ass, default cube with the default Lit material is also just a solid black void

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I can only see it because it blocks out other objects lmao

white halo
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next step.
create a new scene, add a cube and a point light ๐Ÿ˜„

magic hinge
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will do

magic hinge
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point light is above and to the left of the cube, no effect

white halo
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@pastel swan you got an idea?

magic hinge
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(image shows a range of 10, I fixed it and still no effect)

white halo
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? yeah.. you see the range?

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your light is at -419

magic hinge
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I changed it like I said

white halo
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just place the cube at 0/0/0 and the light as 1/0/0.
still no effect?

magic hinge
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none

white halo
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did you uncheck these light i said?

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all 4?

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and hit generate?

magic hinge
white halo
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maybe your project is corrupt or something.
i have no clue anymore ๐Ÿ˜„

magic hinge
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I've never even touched the lighting before yesterday. How could it even be corrupt?

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I swear if I have to redo this entire projectI'm just going to give up

white halo
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if you go to the quality settings, is there an urp asset assigned?

magic hinge
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omg... that was null

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test number 734...

white halo
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if you add yours or create a new, what happens?

magic hinge
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no change, I made the square like my planet too for testing

white halo
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do you have any scripts in your planet scene?

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or just the visuals?

magic hinge
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There's a lot in the planet scene lmao

white halo
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you could send me the scene, if you like, and i have a look

magic hinge
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uh.. how do I do that?

white halo
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But i will have access to your whole project.
So if there is something you dont want to share, you should not do it.

magic hinge
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I mean, doesn't bother me, just a personal project which makes realistic solar systems

white halo
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if thats okay for you, then export that package, upload it anywhere and send me a dm with a link.

magic hinge
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The entire project?

white halo
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if you export the assets as package, like i showed you in the screen, it packs everything in one file

magic hinge