#Netcode Player Prefab disapearing

1 messages · Page 1 of 1 (latest)

forest cloak
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More screenshots :

bitter axle
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Don't know why it's disconnecting. In the network manager, set the log type to developer. But you'll also need to make sure that you are disabling the remote player camera.

forest cloak
bitter axle
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Oh that wouldn't cause the shutdown. But it would cause other issues.

Comment out anywhere you are calling network manager Shutdown()

forest cloak
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Also, i am already disabling the camera 😦

forest cloak
bitter axle
forest cloak
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No particular change sadly

bitter axle
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Post the code here. Not sure what is getting destroyed there

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The Prefabs are disappearing because the network is shutting down for some reason

forest cloak
flat valve
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You seem to be getting a ton of errors and warnings. Surely some of them have to be relevant.

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Especially when you say it works for host only and then with 2 players you're getting Networking errors that say you're doing something invalid on a non-host client.

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I would start debugging anything you're destroying or disabling, see if it makes any difference.