#can someone help me with understanding

1 messages · Page 1 of 1 (latest)

strange stirrup
#

so I have a mech dude and the cockpit rotates independently of the chassis (wheels, treads, legs, whatever it is). I have the cockpit rotation working no problem

turbid smelt
#

Use inverse kinematics for the head to look at the camera target

#

Or I think it's called "multi-aim constraint" in the animation rigging package

strange stirrup
#

oh I actually have that part working correctly, I'm using an asset for the camera, and the camera is always pointed in the same direction as the cockpit which is nice that it actually works 😄 my problem rn is with the chassis

turbid smelt
#

What's your problem then

strange stirrup
#

when I hold left when holding the mouse still, I want my cockpit to remain in place and for the wheels to start driving to the left. (it will have to follow a specific path but I'm more worried about getting the initial angle correct.)

#

so if you hold up and left (or W+A) it would start driving towards (-1, 1) on a plane

#

I'm actually confusing myself by talking about it, I feel like I'm almost describing pathfinding

turbid smelt
#

the left relative to the camera? Or the left relative to the body?

strange stirrup
#

relative to the body

turbid smelt
#

that's all you need to answer

turbid smelt
#

Because then when the body turns

#

left turns more

#

such that you will travel in a circle any time you go left

#

is that intended?

#

do you want tank controls?

strange stirrup
#

yeah kinda like tank controls

turbid smelt
#

Where left rotates, and forward goes forward

#

that's easy enough

#

just rotate the body when pressing right/left

#

and move forward/back when pressing forward/back

strange stirrup
#

is this the same thing? https://youtu.be/MzcIcqi341c?t=1211

(timestamp included) – the player is holding up and left on the joystick to move in that direction

Chromehounds - Gameplay Xbox 360 (2006)

Subscribe: http://goo.gl/01dGfm

Chromehounds is a 2006 mech simulator video game developed by FromSoftware and published by Sega for the Xbox 360. The game is set in an alternate universe where mecha known as HOUNDs battle for control of Neroimus, a fictional region near the Black Sea. Chromehounds featu...

â–¶ Play video
turbid smelt
#

not to the body

strange stirrup
#

ahhhhhhh ok. sorry, I'm awful with understanding things in a physical space