#They're realtime, I can't seem to get

1 messages · Page 1 of 1 (latest)

acoustic river
#

Area lights themselves cannot be included in reflection probes, only their light can be

#

But they will be included in specular reflections

#

Reflection probe on the left and a lit metal ball on the right

#

When enabling the area light it illuminates the room with its diffuse and specular light, the latter of which can be seen reflected on the mesh

open nimbus
#

I've got a glass table, and I'm using area lights for the lighting for the chandeliers. When you look at the glass, I see both the chandeliers and the box for the area light. Im trying to get rid of the box in my reflections.

acoustic river
#

Did you try this setting of the area light Emission

#

Probe baked with area light, then Affect Specular disabled after that

open nimbus
#

I dont see that check box. Usint 2022?

#

Unity 2022?

acoustic river
#

You may need to enable Show All Additional Properties

open nimbus
#

That worked, but as soon as I disable it I look specular on all my objects. I just need to remove it only on my glass

acoustic river
#

You could use Light Layers to exclude the specific light from the table