#then how do I adjust the settings so

1 messages · Page 1 of 1 (latest)

silk sorrel
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That depends on what type of UV overlap issue you precisely are having

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UVs could be missing, which defaults to using channel 0 UVs or ordinary texture UVs
Fixed by enabling generation (or manual lightmap UV unwrapping which I do not recommend)

timber kernel
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I was using the automatic lightmap generator

silk sorrel
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What is that?

timber kernel
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the setting, sorry

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that checkbox on importing

silk sorrel
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That usually solves the issue of the UVs missing, assuming you get all the meshes

timber kernel
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mhm

silk sorrel
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UVs could also be lacking margins/padding, for example if the UVs are generated with too low minimum lightmap resolution relative to the resolution you're baking at

timber kernel
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I have no clue how to read the modes

silk sorrel
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White means no overlap, grey/black means no lightmap data at all

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Red would mean UV overlap

timber kernel
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let me bake the lights again

silk sorrel
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The grey objects are likely not static or not set to receive baked GI from lightmaps

timber kernel
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no no, they are

silk sorrel
timber kernel
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ye

silk sorrel
# timber kernel

Doesn't make a lot of sense to me, the preview and error imply there are lightmaps but with some overlap
Whereas the scene view shows no lightmap on the floor to be found at all

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Still dark grey checkers after baking again?

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I would try making a test scene with just the floor, a light and nothing else and baking that

timber kernel
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@silk sorrel

silk sorrel
timber kernel
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yes

silk sorrel
timber kernel
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yes in shaded

timber kernel
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can I just manually edit the texture? lmao

timber kernel
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I am going to explode@silk sorrel

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I have an invisble object that resides inside the walls to prevent light from leaking through the door

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I guess it wasn't thin enough and it was blocking the light from hitting the wall

silk sorrel
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The most important thing when troubleshooting is question and verify your assumptions ^^
Test scenes with only a few things in them are helpful for that purpose

timber kernel
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so true