#the position that has a 50/50 chance to be wrong

1 messages · Page 1 of 1 (latest)

strong solstice
#

If it has a client network transform. try disabling it until after the ship has spawned

old ivy
#

It has a server-authoritative network transform, but I can still give it a try anyway to see if that would help my particular case.
Here's a full list of all the components on the ship:

#

Looking at debugging, too, it seems like the position set inside the race manager stays up until the next fixed update. That's as granular as I can get with debugging, Im not sure how to pause the game when that value changes

old ivy
#

It should be inside the tube-shaped track, but sometimes it just ends up outside at vector3.zero

strong solstice
#

Is it correct on the host but not on the clients?

old ivy
#

This is replicated on the host

strong solstice
#

Try turning off interpolation

#

Is there a network rigidbody on the ship?

old ivy
old ivy
naive geyser
#

have a delayed function on a server that forces a position to where you want it after some time? Just a patch-work solution