Hi there, just dropping out my project, open source and Hope some of you are hyped.
https://www.patreon.com/posts/98759631?utm_campaign=postshare_creator
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Hi there, just dropping out my project, open source and Hope some of you are hyped.
https://www.patreon.com/posts/98759631?utm_campaign=postshare_creator

News !
I've managed to implement :
basic multiplayer local networking with basic starter building, unit Sync, combat Logic and buildings Sync, player prefab with the aztec civilization
prodedural spawning of Map , script read a .txt and spawn trees and rocks, water and ground. Then the navmesh is baking in fct of that. Using a Map drawing to byte converter
adding upgrades for unit on buildings
-adding Map - building asymetric with obstacles and free spot to build
To be done :

Here is two videos about the current state of the game :
https://www.youtube.com/playlist?list=PLk7QY2g5tb6V3f6ZTwPHJQW302D3mMqYu
I know it's not perfect but I'm doing it to reach people. I need help, so feel free to comment on ytb/send pm on discord if you're interested. Currently looking for help on any sides.
Really cool artstyle!
I would heavely focus on the handrawn aesthetic
Maybe work a litlle bit on the colors, they are not 100% appealing
Why Color is so important, Saturation and Value and six Color Harmonies that work.
See the summary: http://www.blenderguru.com/tutorials/understanding-colors/
This video can help you out
Also make sure to use color and good sillhouette to make each unit and building easily identifiable
Also don’t focus too hard on recreating Age of Empires, give the game your own touch
💪🏻💪🏻
very unique look, good idea to keep the visuals raw while adding adding game logic. you don't want to hide bad gameplay with pretty graphics in this genre
❤️🔥 News !
🎉- Art shall evolve quicly as someone is working on it now
✍️- Add many UI interfaces addition + add some cool scripts everywhere (ex automatic water-coast orientation)
💣- Use now a flock system instead of navmesh. And using a unique and simple pathfinding system !
To be done :
Thanks for support 🖤💣
Thanks for support 🖤💣
🎉newss
🦙- animals wandering Map IS done
- lot of errors fixed in the prog due to the adding of flocks system
💂♀️- formations and mouvements are way better. Formations are stored and accessible in UI with shortcut.
To be done

newx 🖤🏕️
-🦙animals Can be killed and construction unit Can be converted to hunter&gatherer and wander the Map to search food
fleeing done on animals
💣moral added to squad so they dismantle When the moral IS low
🪰small animals as flies and birds added with differents behaviors to add realism
many errors fixed
🌍 World generation upgraded : using image to binary and binary to tab excel. World bordzrs added too
To be done :