#Testing things out with DOTS, how do I create a terrain in a subscene the correct way?
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Terrain is not supported in entities atm
Unity is meant to be working on a new terrain package which will be available hopefully sooner than later, but no official word on an date etc yet
For now a few users have written their own baking solutions for terrain
Which basically just convert terrain to mesh
Doh! Ok thanks.
Can confirm, still using that solution. Render in GO world, collider in entities.
thought I'd follow up with this question, if anyone can give a nice ballpark answer: when can we anticipate the DOTS version of the Terrain package?
@zard are you using any packaged helper that creates colliders, etc? I'm using this temporarily but I'm always looking for better solution: https://github.com/bustedbunny/EntitiesNavMeshBuilder
wish i knew
i've been waiting a while ^_^'
Nono, nothing really. Here's the full thing I use: https://gist.github.com/bernatgy/be96366a3df4ab349190c292b3c588ed it's just cut together from that forum thread. I'll actually edit my post there and include it for folks.
Solution to terrain baking in Unity DOTS. Could be improved with chunks, baking systems, etc... All credits to the lovely folks over at https://forum.unity.com/threads/using-unity-terrain-with-dots...
thank you, @weary sleet I'll review this soon!
haha, I'm pretty sure I have same code