#Testing things out with DOTS, how do I create a terrain in a subscene the correct way?

1 messages · Page 1 of 1 (latest)

lavish rampart
#

When I create a new terrain under a subscene, the terrain does not appear in play mode or when I uncheck (close) the subscene. Under Entities Hierarchy, a simple Entity is shown, but nothing visible is displayed in the viewscreen. Is there a proper way that I am missing?

normal bramble
#

Terrain is not supported in entities atm

#

Unity is meant to be working on a new terrain package which will be available hopefully sooner than later, but no official word on an date etc yet

#

For now a few users have written their own baking solutions for terrain

#

Which basically just convert terrain to mesh

lavish rampart
#

Doh! Ok thanks.

weary sleet
#

Can confirm, still using that solution. Render in GO world, collider in entities.

lavish rampart
#

thought I'd follow up with this question, if anyone can give a nice ballpark answer: when can we anticipate the DOTS version of the Terrain package?

normal bramble
#

i've been waiting a while ^_^'

weary sleet
# lavish rampart @zard are you using any packaged helper that creates colliders, etc? I'm using ...

Nono, nothing really. Here's the full thing I use: https://gist.github.com/bernatgy/be96366a3df4ab349190c292b3c588ed it's just cut together from that forum thread. I'll actually edit my post there and include it for folks.

Gist

Solution to terrain baking in Unity DOTS. Could be improved with chunks, baking systems, etc... All credits to the lovely folks over at https://forum.unity.com/threads/using-unity-terrain-with-dots...

lavish rampart
high folio