#Fixing My Animation

1 messages · Page 1 of 1 (latest)

signal wyvern
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Hi very appreciate you for reaching out to help

trim wagon
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yeah no problem sorry for the day late response

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i could go into deep detail and give you advice or i could just be short and sweet

signal wyvern
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I dont mind being roasted

trim wagon
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tbh its actually really good the i really only see two problems with it

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Two of the frames just look unnatural one is right after his fist forms it looks like it glitches so I went through it frame by frame and the fist moves forward slightly then back straight up then hits the ground it kinda gives it a glitchy effect

signal wyvern
trim wagon
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The other isn't really that big but you used a streak when you made him hit the ground which isn't bad by any means but using streaks is more associated to speed and the way it was animated seems like you wanted force not speed

signal wyvern
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I would need to learn much more about timing the keyframes and how to draw them to save the most time on animating lol

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doubling the keyframes would only bring in more burden

trim wagon
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What animation software do you use

signal wyvern
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aseprite

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just one i found online

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Idk the best

trim wagon
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Krita is a good one and the one I use but if you like aseprite keep using it

signal wyvern
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ye Krita and Photoshop are like for professionals

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Im not one lol. Just a programmer getting my hand on animating to put my ideas to live

trim wagon
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Not necessarily but I see were your coming from

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Ok so how did you animate it did you do it frame by frame

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Ok so I tried asespite and it's missing quite a crucial part in animation

signal wyvern
trim wagon
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Ok so that's one problem while it can be done that way it is harder especially without onion skin

trim wagon
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Ok so that's one problem while it can be done that way it is harder especially without onion skin

signal wyvern
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you mean this?