#virtually everything, in both languages

1 messages · Page 1 of 1 (latest)

spark saddle
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but... like @stone flame suggested, let's rather discuss this here

regal widget
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Hi

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What would u choose ?

spark saddle
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that depends on a lot of things.. if i would be new to programming, id learn both

regal widget
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I know Java a little bit

oblique steeple
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Start with c# as it's easier for a beginner then try C++ once you have more experience. You wouldn't spend ages deciding whether to buy a ferraria or a porsche before you can drive :P

vapid valve
spark saddle
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a LOT of programming experience in one language is adaptable to another language

spark saddle
vapid valve
regal widget
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This blue print thing

spark saddle
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blue prints are (not the same but) similar to unity prefabs

vapid valve
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also unreal is super hard to learn. its complicated, has few tutorials (99% of them use the blueprints which are bad and dont teach you programming and they cant do everything) and documentation is lacking as well

regal widget
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Is it hard to switch from c# to c++

vapid valve
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the only unreal games i know are hello neighbour and fnaf security breach. and they're both super buggy

regal widget
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If I know c# good ?

spark saddle
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if you want to get results fast: unity + c# is a no brainer.. if you want to make a career as a game developer, there are a bunch of things to consider

vapid valve
regal widget
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Okay

vapid valve
vapid valve
regal widget
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Yea

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I think I first go with c# and unity

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And if the times comes I switch to c++ and unreal

oblique steeple
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You're definitley underrating the use of unreal there John. There are many many successful unreal games lol

vapid valve
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if ur a beginner to programming then starting with unity is 100x better than starting with unreal imo

spark saddle
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and if you think unity is only for small mobile/sort of games, then you should know that there's a bunch of tripple A games based on unity, like cities skylines, subnautica, escape from tarkov, rust and so on

vapid valve
regal widget
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Can I make multiplayer with c#?

spark saddle
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ofc

regal widget
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Okay

oblique steeple
regal widget
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How to start learn c#?

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Yt Tutorials ?

vapid valve
thorny daggerBOT
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:teacher: Unity Learn ↗

Over 750 hours of free live and on-demand learning content for all levels of experience!

oblique steeple
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Unity Learn

Welcome to Roll-a-ball! In this learning project, you’ll: Use Unity Editor and its built-in capabilities to set up a simple game environment Write your own custom scripts to create the game functionality Create a basic user interface to improve the game experience Build your game, so other people can play it!

spark saddle
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btw, some more known unreal engine games would be batman arkham city, ark survival evolved, sea of thieves, street fighter 5 and indeed the probably most famous one: fortnite 😛

vapid valve
spark saddle
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i was only talking about triple A games, for both engines

regal widget
spark saddle
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have a look

vapid valve
thorny daggerBOT
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:teacher: Unity Learn ↗

Over 750 hours of free live and on-demand learning content for all levels of experience!

vapid valve
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check this out too

oblique steeple
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Try it and see. if it's too much look up C# tutorials on YT

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If you have done no c# at all you probably want to start with basics before trying unity though

vapid valve
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@regal widget also any game that can be made with unreal can be made with unity. one isnt worse than the other.

vapid valve
regal widget
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Okay ty guys

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Pretty nice community here I remember that community for learning paper API Java you 1000 friendlier :))

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!learn

thorny daggerBOT
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:teacher: Unity Learn ↗

Over 750 hours of free live and on-demand learning content for all levels of experience!

regal widget
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Wait

regal widget
spark saddle
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a free one, visual studio

vapid valve
regal widget
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Okay

spark saddle
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payed, jetbrains rider

vapid valve
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!ide

thorny daggerBOT
regal widget
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Thank you so much

spark saddle
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rider is by FAR the best ide i've ever used

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especially for beginners helpful, because rider can give you a lot of information, and let you do automatic changes and "fixes" and a lot of other great features

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but, i suppose with the right vs code plugins you can get similar results

oblique steeple
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I never got on with it personally but it's hard to get over years of using VS

spark saddle
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i mean, both visual studio and vs code are great and all of these IDEs can be extended with tons of plugins

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it comes down to personal preference and experience id say, and partly maybe use cases

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in any case, rambling on here, vs code ftw 😉 good luck!