Sometimes I found that Baking System will fail to bake client/server entity which is super annoying that the baking system failed to detect client/server entity from baker authoring that is bake as client/server entity. It seems like Baking System is not battle tested for serious production dots netcode project. Will official address this issue soon so it will guarantee it will always working properly?
I see there's effort working on new global entities store. Will this improvement going to address Baking System issue?
We're working on a new global entities store. Previously, entities were allocated per world and it was often confusing to determine which world an entity belonged to. Entities will be allocated globally so their values are unique when created in different worlds. When debugging, there’s no ambiguity anymore about which world an entity belongs to and this ensures that the data displayed by debug watches is always reliable.