#Help with NavMesh

1 messages · Page 1 of 1 (latest)

cerulean hill
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yes

versed gate
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Ok you shrinked the colliders ?

cerulean hill
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yes

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now the ground is visible

versed gate
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You try baking again?

cerulean hill
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and has proper phsyics

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the navmesh baked!

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thank you very much

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wait

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Now that I've added a ground texture, it turns invisible again

versed gate
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Are you sure it’s the texture ?

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Is that walkable layer included in the camera culling

cerulean hill
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ot that I know of

versed gate
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Check

cerulean hill
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you were right

versed gate
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It was excluded ?