#the `firebullet` class should have a
1 messages · Page 1 of 1 (latest)
up to you which way you choose to do it. One of them in their Start() method just has do:
public GameInfo gi;
public Blah a;
void Start()
{
a.gi = gi;
}```
1 messages · Page 1 of 1 (latest)
up to you which way you choose to do it. One of them in their Start() method just has do:
public GameInfo gi;
public Blah a;
void Start()
{
a.gi = gi;
}```