#How to go about learning Unity (and C#) to make a 3D mobile MMO (asap preferably)
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Do you have ten years, a seven figure budget, and a team of about thirty to fifty people?
Nope, not at all
Then you won't be making an MMO
Point taken
What about generally learning to use Unity tho
That's the more important bit
!learn
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So if I just follow the Unity pathways, I'm good to go?Will that be enough?
If you follow the pathways, you'll understand the bare minimums to start your journey on learning how to make games.
Enough to what? Make an MMO? Absolutely not.
As in general knowledge
General knowledge enough to what?
Make 3D games, familiarise myself with Unity, learn to use all the assets, textures , lighting etc etc
Then yes, #1111380748054835260 message
Consider it like your first semester in a multiyear program at a school
Ok
Is it even possible to make one on your own tho?
This wasn't an exaggeration