#built in string table in Unity
1 messages · Page 1 of 1 (latest)
What do you mean? Have you tried exporting your data to another format for editing? For example Google Sheets https://docs.unity3d.com/Packages/com.unity.localization@1.3/manual/Google-Sheets.html
How could we improve the table editor?
give an ability to manually size height of entries
because when text gets big it becomes nearly impossible to properly work within table ui
text is way larger, but it's height is fixed
Also, it seems like Debug does not catch global variables with rich text properly
should I report it as bug?
this works totally fine in runtime
but generally, I don't like working inside Unity table UI is because there is no intellisense of some sort, which would simplify using rich text
so I just paste text to VS Code and work from here
The issue with the field not expanding in height appears to be a bug. We have investigated the use of code highlighting and IntelliSense for Smart Strings, but it is too early to determine if this will be implemented in the future. In the meantime, the debug feature can be used to highlight specific parts of the Smart String, it wont highlight richtext as that is considered literal text from the parsers viewpoint.
rich text works
it's global variables that don't