#built in string table in Unity

1 messages · Page 1 of 1 (latest)

earnest stirrup
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How could we improve the table editor?

crisp sigil
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because when text gets big it becomes nearly impossible to properly work within table ui

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text is way larger, but it's height is fixed

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Also, it seems like Debug does not catch global variables with rich text properly

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should I report it as bug?

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this works totally fine in runtime

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but generally, I don't like working inside Unity table UI is because there is no intellisense of some sort, which would simplify using rich text

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so I just paste text to VS Code and work from here

earnest stirrup
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The issue with the field not expanding in height appears to be a bug. We have investigated the use of code highlighting and IntelliSense for Smart Strings, but it is too early to determine if this will be implemented in the future. In the meantime, the debug feature can be used to highlight specific parts of the Smart String, it wont highlight richtext as that is considered literal text from the parsers viewpoint.

crisp sigil
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it's global variables that don't