#Hi SchnozzleCat 2023 when turning off
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@hidden cedar as far as I remember building the physics world is kinda expensive. Is there a way to prevent building the physics world except for frames, where you actually need it?
How would you know when you need it? Since the Physics World is accessible in a multi-threaded context, you'd need to know before hand for the entire frame that you need it. You can probably do this manually if you want by just modifying the BuildPhysicsWorldSystem, but from memory it builds very fast.