#I opened an empty blender project and
1 messages · Page 1 of 1 (latest)
The Action Editor's list only shows one?
And Blender's File View as well?
Do you mean this?
No, another similar looking window
Would you like me to send you the FBX file?
Dope Sheet as Action Editor on the left and Outliner in File View on the right
@static tapir Please don't try to slide into DMs unprompted
Did you google for how to delete actions in blender?
Yes and I can't get the actions to delete @dry talon
So, you deleted them from the Outliner?
I don't know how to open the outliner, I've seen several google pages stating to switch to that, and they present images to select a button on the blender app, but said button doesn't show up for me
I have 2.9.1
Sorry, switching to object file mode, or whatever its called, I don't have the button for
Do you know roblox?
Sure
You can only import animations one at a time
Does it use Unity now?
No, but they allow you to import FBX based animations
And the files I got are in unity, which I had to convert to FBX so I could use them on that platform
I'm going to have to individually export and upload up to 40+ animations now lol
Why were they in Unity
Usually you start with the meshes existing separately
The person who made them, said they were made in unity
From my experience when animations are made in Unity they can't be embedded in the model files
It is working for me
Its just, when I use default fbx file, it only uses the currently selected action, which is the first one, and its one of the attack actions
I just... couldn't upload or switch to the other actions
Even when I changed the "currently selected" action, it wouldn't work
So now I have to delete the others and make the ones I need the first one, create new FBX then try it
I'll just export with v this on and see if it works with only one action inside the FBX file
I see