#Thread

1 messages · Page 1 of 1 (latest)

cunning sluice
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Hey, try decreasing your lightmap resolution and use lightmap compression.

dry arrow
cunning sluice
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Window > Rendering > Lighting

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I may have misunderstood, are you not trying to decrease the size of your lightmap textures?

dry arrow
cunning sluice
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In the "Scene" tab at the top

dry arrow
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i saw memory just 481 mb texture

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in unity didnt change after all

cunning sluice
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The setting you are looking for is in the Scene tab

dry arrow
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this one

cunning sluice
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And then you have to generate again

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Yes!

dry arrow
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this default after i used it

dry arrow
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no idea 0.91 gb from somewhere

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normal texture 481 MB but it should reduce result for texture 0.91 gb

cunning sluice
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What is the size of the lightmaps at the bottom of the lighting window?

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It may be that you are using too large textures somewhere or it could be the lightmaps

dry arrow
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Baked lightmaps ?

cunning sluice
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Yes

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Should be at the bake summary at the bottom of the Lighting window

dry arrow
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just one picture

cunning sluice
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Ok then it's definitely not the baked lightmaps causing this issue

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Do you have any realtime lightmaps?

dry arrow
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it's zero

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there no picture i didnt use it

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because of terrain ?

cunning sluice
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Yeah that is quite likely actually

dry arrow
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How to fix ?

cunning sluice
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Is it possible to decrease the size of the terrain?

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Or to decrease the detail resolution

dry arrow
dry arrow
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whats normal texture res terrain for mobile ?

cunning sluice
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To be honest you should probably not be using terrain for mobile

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A more optimized mesh from a DCC program would be better for performance on mobile platforms.

dry arrow
cunning sluice
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Do you need it for the background only?

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If so it could even be painted in the skybox or be 2D in the distance

dry arrow
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skybox material cause big memory or not?

cunning sluice
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Depends on the resolution 😅

dry arrow
dry arrow
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with flat terrain texture wont change lol

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oh i forget to click extended detailed information it's cause by profilling

dry arrow
dry arrow
cunning sluice
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Perhaps you have some really large textures in your project? 🙂

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Or otherwise large files that you are building into the player

dry arrow
# dry arrow

@cunning sluice not really see texture just 206.7 mb I ask some people said cause midmap