#How can I stack the errors in 2022 unity
1 messages · Page 1 of 1 (latest)
A) you should not have any errors...
B) you can check the "collapse" button, but for it to work the logs have to be identical
C) you might appreciate setting your line height to 1. Its a bit more "readable" I guess...
That sounds like ignoring the errors
You don't ignore errors, you fix them
If you do not, your game will break
Errors can prevent code from executing, resulting in unexpected behaviour(s)