#How can I stack the errors in 2022 unity

1 messages · Page 1 of 1 (latest)

balmy void
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Hi, I want to stack the debug console errors and outputs so it may look better and readable.

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What option should I check for this, I remember there is something for it

devout prawn
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A) you should not have any errors...
B) you can check the "collapse" button, but for it to work the logs have to be identical
C) you might appreciate setting your line height to 1. Its a bit more "readable" I guess...

hardy merlin
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You don't ignore errors, you fix them

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If you do not, your game will break

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Errors can prevent code from executing, resulting in unexpected behaviour(s)

balmy void
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nah nah I just want to stack the same genre of errors. I don't want to see 9999 amount of the same error. I just want to see 1

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trying to collapse rn

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collapse setting did work, thanks for it guys

hardy merlin
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Yeah, but that doesn't mean you should ignore it.

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If you get a runtime error, you should usually stop testing and try to fix said error

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There's a reason why "Error Pause" exists :P