Where I'm at right now:
I have been trying to install Unity for the past week now and have yet to get a script running without Unity either crashing or thinking that components don't exist.
-Fresh install of Windows 11 Pro
-Multiple reinstalls of Unity Hub and Editors
-When creating a brand new project of any kind I am prompted with:
"The project you are opening contains compilation
errors. Entering Safe Mode allows you to resolve these
errors without waiting for the rest of your project to
import. If you select Ignore (not recommended), your project
will continue to import, but it may be in a broken or
unusable state."
-When continuing in safe mode I see a large number of errors, except every single one of them is invisible/blank. No readable text anywhere.
-If you would like to view the Editor log after a fresh run of a project you can see it here: https://pastebin.com/raw/cmFti2yX
The problem:
The moment I try to add a C# script issues arise.
When creating a blank new C# script in the editor and then trying and add it as a component to game object, I receive this error message:
"Can't add script component 'TestScript' because the
script class cannot be found. Make sure that there are
no compile errors and that the file name and class
name match."
I also cannot enter runtime as I am told I must fix all compiler issues, those being the blank ones.
I would really appreciate anyone's help. I had several people help me this week but we have never solved the issue. I appreciate any amount of help I can get and I really hope to get back to learning Unity, but first must get through this issue.