Aptly named, so I just want to do this, is it achievable using simple stuff rather than reparenting the game objects individually?
using code
Thanks in advance for any help provided 
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Aptly named, so I just want to do this, is it achievable using simple stuff rather than reparenting the game objects individually?
using code
Thanks in advance for any help provided 
https://docs.unity3d.com/ScriptReference/Transform.SetSiblingIndex.html You can set a sibling's index
What effect do you expect it to have in the game?
Ah, it is canvas objects. Didn't notice it first.
Rearranging it will change the objects' how objects are organized in the gui
Yep
What Welsh suggested is the simplest solution.
I'm currently testing it, I'll report to you if it worked, and also thanks