#Answers
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Elaborate?
I'm not quite sure what you want
It's not greatly described
Perhaps rephrase it?
same why you do any other object reference, make a field in the inspector for it, and click and drag the reference in
Probably that though yeah
so i create a gamefild consisting out of Prefabs(tiles)
If you want specifically a transform you could do
[SerializeField] private Transform transform
though give it a better name, that does not shadow the self transform
and i have a button that when pressed is supposed to highlite the field my mouse hovers over
It was just an example ofc
so i guess the best way to discribe is as in building simulations,
where u get this preview of a selected building shown over the building slot where ur mouse hovers
And then do whatever you need to do to do the thing you said