#Varible In unity event-inspector

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void crag
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did this so it wouldn't get buried

stone hollow
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what variable does not show up?

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@void crag

void crag
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@stone hollow any idea?

stone hollow
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i think its because enabled is not a simple variable but a property
property are basically functions that expose / set the variable behind them

public bool beingCointrolled { get; set; }
void crag
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Oh, I didn't realise I had to make it a property

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that makes sense now why it was only 'half' the time

stone hollow
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that is what i assume , need to test that real quick 🙂

void crag
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Hmm, Doesn't seem to work still

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Nope, nevermind, It does work, for some reason I had the genius idea of making it a private set

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thanks!