#Addictive scene loading
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I wanna say Jason Weimann had a tutorial on this
who is he?
Popular unity youtuber
Also I saw this a while back, could be useful: https://www.youtube.com/watch?v=y_D0O2Ove_0
Ah it was a different tutorial from him on how to handle references and stuff with additive scenes: https://www.youtube.com/watch?v=6ztY9-IX3Qg&t=1837s
Learn how to build a UI that works across multiple scenes, loads dynamically, and binds to whatever you want in Unity. I'll show you the steps I use to create a user interface as a separate scene instead of a prefab, the collaboration benefits you'll get from it, and how to bind everything easily so it all dynamically updates without writing too...
I have the new scene set up
can i really not have 2 scenes in the hierarchy at once?
You can, it's the entire purpose of the additive scene loading. But tbh, you seem a little noob for it right now
Might wanna just stick to one scene at first if so
this is my first time making a full game in unity
Probably a bit advanced for you right now then
Also keep in mind people very very rarely ever finish their first project unless it's tiny
this isnt my VERY first project
You should make a prototype to figure out how to get additive scenes rolling then, so you can refer back to it later imo
but my first unique idea