#Addictive scene loading

1 messages · Page 1 of 1 (latest)

stark cloak
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Lets move the conversation to here in case i need any help with it.

rough depot
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I wanna say Jason Weimann had a tutorial on this

stark cloak
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who is he?

rough depot
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Popular unity youtuber

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Ah it was a different tutorial from him on how to handle references and stuff with additive scenes: https://www.youtube.com/watch?v=6ztY9-IX3Qg&t=1837s

Learn how to build a UI that works across multiple scenes, loads dynamically, and binds to whatever you want in Unity. I'll show you the steps I use to create a user interface as a separate scene instead of a prefab, the collaboration benefits you'll get from it, and how to bind everything easily so it all dynamically updates without writing too...

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stark cloak
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I have the new scene set up

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can i really not have 2 scenes in the hierarchy at once?

rough depot
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You can, it's the entire purpose of the additive scene loading. But tbh, you seem a little noob for it right now

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Might wanna just stick to one scene at first if so

stark cloak
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this is my first time making a full game in unity

rough depot
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Probably a bit advanced for you right now then

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Also keep in mind people very very rarely ever finish their first project unless it's tiny

stark cloak
rough depot
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You should make a prototype to figure out how to get additive scenes rolling then, so you can refer back to it later imo

stark cloak
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but my first unique idea