#archived-pricing-updates-talk

1 messages · Page 11 of 1

fair vigil
#

i dont like that to open steam games you need to have steam launcher load
i wish you could just like directly get the game like with itch.io

static arrow
#

i want more drama, please

thorny dew
#

Did your parents put you up for adoption every time you made a mistake or something?

slim bough
wary smelt
#

You guys can complain about monopolies, Shit, I'm no fan either. But I'd like to see all the long term projects using this engine not die

frank iron
#

not every game with free purchase price require to bill unity. only those making revenue. I believe Helltaker is not making revenue.

fair vigil
#

im not really talking about the fee im just talking about how if i want to play a game i got on steam i need to go through steam to get to the game

worn orbit
slim bough
fair vigil
mortal atlas
#

Feel free to trash on this but I feel like Unity missed a golden opportunity. Royalty in the same way that unreal is doing it would work for them. They could also be supporting their game dev by creating a platform to promote and help sell games made in Unity in the same style as Valve and Epic store. Such a move would have made a lot more sense and in the long run most likely would have given them much greater revenue. I'd still like to see something like this happen. I'd much rather pay a flat percent rate than random install rate.

slim bough
#

Witcher 3 is an example of a completely DRM free release. Can buy it on steam, install, refund and the game still works 100% fine (dont do this though ofc)

edgy yew
fair vigil
#

time to make my 3rd steam account because i forgot the password and email to the first two

near crane
mortal atlas
near crane
mortal atlas
#

Exactly

near crane
#

They already got an asset store, so why can't they just make a games launcher/store, it's actually ridiculus when you think a bout it...

mortal atlas
#

They say 50% of games are made within Unity. Great, promote them then. Give your dev's more selling power and take a cut through your own store. Even with the added % royalty if you make X revenue, that would still be a win.

static arrow
#

people say unreal this unreal that, but the engine is acutally stable and worth the money spending ( ecept yo don't know anything about C++ then RIP ) Unity i'm still salty about the bug for 2 fking years did not fixed

wary smelt
teal basin
edgy yew
mortal atlas
strong glade
#

Any updates about the pricing? Have unity announced anything?

fair vigil
#

damn going through steam cyberpunk 2077 is unexpectedly cheap
i've gotten way too used to seeing games being unreasonably overpriced for no reason

slim bough
edgy yew
frank iron
mortal atlas
cerulean lintel
near crane
slim bough
wary smelt
#

they probably won't go through with what was leaked judging by the reaction...then again, they tried to pull this shit to begin with so they are dumb as rocks

slim bough
#

Epic has spent more money than Unity makes just on giving out free games on Epic to create a userbase for it. Unity can't do that.

near crane
empty raptor
#

so they did door in the face but ended up slamming themselves in the face

fair vigil
slim bough
silver orchid
chilly swallow
limpid vine
#

he’s the ex ceo of EA. He is used to weathering large amounts of hate.

fair vigil
#

can you donate to developers through steam?

near crane
empty raptor
vast seal
#

Heh. But just a short recap, of the relevant statement in the Bloomberg article, i.e. the tentative new plan being described like this: "Unity will limit fees to 4% of a game’s revenue for customers making over $1 million" - note that this can also mean that [Unity will limit fees] [to 4% of a game's revenue for customers making over $1 million]. In other words, Unity would limit these fees in such a manner that they charge install fees only from customers making over $1 million, capping the total at 4% game revenue. (And which ever interpretation of the article is correct, it might be completely different from what comes out in the official statement later, anyway.)

limpid vine
mortal atlas
cerulean lintel
slim bough
empty raptor
fair vigil
# cerulean lintel dont think so.

reason 1 why itch io is simply better
im temporarily being biased because im annoyed i have to go through all this back and forth to make a steam account since i lost access to my last 2 out of bad memory

cerulean lintel
near crane
#

Now i'm getting logical responses lol

static arrow
#

my theory, just theory, they won't do anything, the twitter is just a bait to keep the devs down for amount of time

empty raptor
#

its funny to me that all this happens and you are like hmm unity store sounds like a good idea

viral talon
#

yo does anyone have any scripts where you kill a enemy with a bullet i need it rn

fair vigil
#

it seems itch takes a 10% cut from each sale

slim bough
#

The 30% Steam takes isn't even worth talking about unless you actually have other storefronts that could at-best match the profit you would be losing off steam.
And for a majority of people that does not exist

mortal atlas
near crane
slim bough
#

man they can't even afford to make their engine what makes you think they can afford to make a competitive marketplace

fair vigil
#

ok i added my phone number this time
no shot i lose this account too

near crane
static arrow
empty raptor
#

idk what they can do but they need to fire the current ceo
i honestly dont really care I just wanna finish the games I have on unity and then move to godot

mortal atlas
slim bough
fair vigil
#

do yall know what Lies of P is made on?

empty raptor
#

Punity

near crane
empty raptor
fair vigil
full oriole
#

I hope we don't forget about the fact that we have to pay 4x as much to get rid of the now (even more) tainted splash screen with the removal of Unity Plus, it's a necessity after this fiasco

mortal atlas
near crane
slate hill
high mural
#

Just finished turning the pricing model with the expected 4% cap into a spreadsheet it doesn't seem that bad after playing with the numbers

near crane
empty raptor
mortal atlas
#

Of course it doesn't hurt to keep learning different stuff. With all that being said, I wish you all good luck in these trying times. I hope you all have successful games that support your studio and family.

near crane
empty raptor
#

its gonna be on steam so I HOPE so

thorny dew
near crane
empty raptor
#

already 100 dollars invested
I want to get rid of the screen anyway because it looks kinda unprofess but maybe I can do a background and make it look good

full oriole
empty raptor
near crane
edgy yew
full oriole
#

Yeah, it's gone unless you were already on it

empty raptor
high mural
#

ngl it's been a hot minute since i last had unity plus but didn't it lock you in for a year on the subscription even if you had monthly or am i totally mis-remembering there.

near crane
#

the comeback for Unity Splashscreens is here... SKULLY

wary smelt
empty raptor
#

so I need to pay 185 fucking dollars just to get rid of this splashscreen oh my god
genuinely stupid bullshit

wary smelt
#

I’d be shocked if they’re dumb enough to stick with their gun

high mural
#

Yeah the site says annual plan for pro so i think they do force you into paying for a year at minumum even if you pay monthly

empty raptor
#

no way

high mural
full oriole
#

so 2K USD to get rid of the splash screen? lmao fade me

near crane
empty raptor
#

I dont got 2000 dollars dude 💀 thats so silly
If the trial period works then sure but then Ill just be stuck not being able to update the game

edgy yew
empty raptor
#

with the background it doesn't look to badf

edgy yew
#

Is it better than spending 2k ? Probably 😄

empty raptor
#

I can add my own logo and make it look more professional

strong glade
#

I honestly think that the decision will get reversed. There's no way they won't cuz it impacts Microsoft, Xbox, Playstation, and nintendo and they will probably get super pissed at unity and get them to reverse this

strong glade
edgy yew
scarlet heath
#

official announcement?

static arrow
near crane
strong glade
silver orchid
#

We should be getting a cheque from unity for every day of suffering they put us through

wary smelt
#

This effects everyone. John Fuckhead thought this was gonna be easy. He thought it would be just like screwing dumbfuck gamers. Turns out platform holders and devs aren’t to be fucked with

edgy yew
# strong glade Exactly, they all will get charged from this fee in one way or another and they ...

Yeah, but what I mean is, xbox, Sony, Meta, Apple, etc. They all pay Unity both licensing fees every year, as well as contracting the Unity staff, to build the plugins for their platforms.

Unity then also sells and monetizes to its user base. And gets paid a percent for any Unity platform you use. I just mean, regardless of the runtime tax, they already get paid by everyone on all sides in the equation.

static arrow
limpid vine
mortal atlas
#

Oh hey and they really should start making games in-house too. More income from that plus better publicity. Idk probably makes too much sense. Let's just go with an install fee instead am I right? xD

near crane
teal basin
mortal atlas
native pendant
#

Not sure I buy the leaks

teal basin
native pendant
#

I think it was a leak to test waters though

wary smelt
tiny prism
#

xD

near crane
native pendant
#

I don't know if I mind the leak or not though. 4% cap is decent.

near crane
ripe walrus
#

I think we all agree on how to react though -- what the terms are means literally nothing as long as the terms include the language that lets them retroactively change them with no recourse.

mortal atlas
#

200k gross is nasty though.

static arrow
#

people say it is still better than Unreal, but they didn't even reached 1mil profit yet

near crane
indigo sparrow
mortal atlas
unborn cove
ripe walrus
solemn notch
spring bridge
#

200k * .2 = 40k
200k - 40k = 160k

wary smelt
#

They may have broken Europeans Union law with that TOS shit

static arrow
teal basin
native pendant
#

Yeah, if you hit 200k, you just buy a pro license and by that point, can afford.

mortal atlas
#

200k gross isn't 200k

near crane
mortal atlas
#

Taxes, Steam fees or epic fees, employees, gear, assets, etc... It adds up fast.

ripe walrus
spring bridge
#

i heard by default unity auto upgrades you when you hit the money threshold which is why the free version getting a tax is werid unless they plan on making it so you are no longer forced to upgrade

native pendant
edgy yew
teal basin
native pendant
#

It says like 3 things in the leak, not enough to know everything imo. Personally I would like this to only exist in Unity 2023 and above.

static arrow
#

ok back to work , people

tall sun
near crane
#

if they ensure the safety of the 200k - 1m range on top of what they mentioned in leak i'd find it "workable", but if its only what they said in leak, the vulnerability for 200k - 1m range still exist and is unacceptable

wary smelt
native pendant
near crane
#

it is very weird they said specifically "1m+" in leak and not "200k+", but yes, it's just a leak :V

mortal atlas
#

What leak do you speak off? Is it on reddit or something?

dark gulch
vast seal
floral zinc
#

is this channel for the fee thing

static arrow
#

tbh, if you have free time while waiting for their statement, you should spend time to test on other engine than chatting here because if things getting worse you still have something to work on, goodluck

near crane
unborn cove
cerulean lintel
#

tbh just wait for an offical annoucment. weve said one is coming.

teal basin
viral talon
#

i’m 13 and a game dev who doesn’t have any successful game launches matter a fact i haven’t even launched a game yet that’s complete and no bugs so i don’t gotta worry abt this stuff

ripe walrus
#

Even just the rug pull is probably illegal. Like if you think about it, tricking people into signing contracts that give you unlimited power over those people, really oughta be very illegal. Like the contract Unity is trying to say we all signed when we agreed to their old TOS, is insane. The claim is

  1. The old TOS also applies another different TOS that unity keeps more secret, which contradicts the clause that lets you opt out of TOS changes.
  2. The TOS can be changed to whatever Unity likes and you automatically agree to them just by using Unity in any way.

Like the line doesn't end with charging you unlimited amounts of money. They can change it to say they own your IP now. They can change it to say you can't make games in other engines. They can change it to say anything! And the only way to avoid it is to uninstall Unity before they post the new TOS cuz it applies automatically and immediately. No court in their right minds would uphold such a contract, but, no small dev can afford to take a contract like this to court against a corp.

static arrow
unborn cove
spark shard
#

Oh hai guys

mortal atlas
fair vigil
#

most companies arent gonna try to do something like this after seeing the absolute mess it put unity in
unity, one of the biggest game engine companies, took a hard fall

static arrow
viral talon
vast seal
# near crane but it is though, since it says the 4% cap applies at **1m+** that automatically...

I'll break it down (that part in the article, I mean) one more time, heh. Then just wait for the official announcement. So much text here that stuff like this repeats over and over :). Anyway, wrote a moment ago: in the Bloomberg article, i.e. the tentative new plan being described like this: "Unity will limit fees to 4% of a game’s revenue for customers making over $1 million" - note that this can also mean that [Unity will limit fees] [to 4% of a game's revenue for customers making over $1 million]. In other words, Unity would limit these fees in such a manner that they charge install fees only from customers making over $1 million, capping the total at 4% game revenue. (And which ever interpretation of the article is correct, it might be completely different from what comes out in the official statement later, anyway.) Thigs like this, sentences that can logically mean more than one thing, can easily happen in news coverage when not writing in a very concentrated "official" manner, but just covering the main vibe and points of the news story that is happening.

mortal atlas
viral talon
#

i’m to tired of my projects corrupting

wary smelt
fair vigil
#

an ai helping me out making a game would be nice

ripe walrus
viral talon
rigid moon
#

it wont be a troll in the future, just gonna take a bit for ai to do it.

fair vigil
#

i wanna explain to the ai what my little smooth brain is tryna do and it guides me to that item in the editor

near crane
viral talon
#

there’s already one out there but just for shitty web games

worn orbit
#

AI helps a lot when commenting or naming things

viral talon
#

ai helps me with scripts

vast seal
fair vigil
patent siren
viral talon
#

half of my day i gotta do a lot of stuff so ai just saved me time

patent siren
#

When it comes to ai helping in engine and whatnot it's not good.

fair vigil
#

if im being honest i'd probably only ever go back to unity if john was removed and the board was...reviewed

and the system was a percentage based on revenue instead of this vague installation thing

viral talon
cerulean lintel
#

chat gpt can actually generate unity scripts pretty well.

viral talon
wary smelt
#

I make Visual novels, so I do a fuckton of writing. Every line of dialogue I've fed to chatgpt makes it sounds like robotic dogshit

fair vigil
#

as much as i do like to mainly blame john, im fully aware its not just him
his words can be contested by the board, so i imagine people on the board also supported this

not everyone, but enough for it to go through

near crane
viral talon
#

i’m thinking of switching engines but unity just feels so simple

patent siren
wary smelt
#

it can't replace artists, at best it will be a tool, all the techbros saying it will are artless dumb dumbs

steep marten
willow lagoon
#

Whats going to happen with unity...

fair vigil
near crane
wary smelt
ivory jewel
#

Glad i bought put options, hope you bros did too. Gl out there

patent siren
fair vigil
#

the joke of elon taking over is overdone but honestly it doesnt stop getting funnier at the idea of elon of all people buying unity

steep marten
#

I originally thought that they had a super small chance of coming back from this due to them trying to make changes, but the latest video that I am watching right now kind of suggests that even the changes they are making now is not going to water that fire down. Pretty much a bunch of popular drama channels covered it, its plastered all over the news, they are done for sure.

fair vigil
#

that is like the worst case scenario and he genuinely has no reason to buy it

he cant even manage twitter effectively

patent siren
rigid moon
viral talon
#

i’m making a game rn where you shoot beans

near crane
patent siren
fair vigil
#

hate windows 11 so much

willow lagoon
#

Unity is a good engine...

scarlet heath
spark shard
patent siren
fair vigil
worn orbit
near crane
rigid moon
viral talon
#

game maker was where i released my first game on the web

fair vigil
patent siren
cerulean lintel
wary smelt
#

I like not dealing with a 3D camera when I make a 2d pixelgame

patent siren
fair vigil
#

respectfully no
i dont have anything against linux but

have you considered windows 10?

cerulean lintel
#

windows 11 is kinda based. upgraded both my work laptop and person pc now.

patent siren
cerulean lintel
patent siren
wary smelt
cerulean lintel
#

i love the misspelt reacts lol

willow lagoon
#

I heard godot isnt close to how unity is... And is only good for 2d games... It lacks the tools unity has...

vast seal
rigid moon
patent siren
near crane
cerulean lintel
viral talon
#

guys i’m switching to rpg maker (i love omori)

fair vigil
wary smelt
unborn cove
vast seal
rigid moon
patent siren
viral talon
wary smelt
cerulean lintel
fair vigil
#

Spelling

unborn cove
willow lagoon
#

Does godot have an asset store like unity...

patent siren
fair vigil
#

anyone wanna buy me cyberpunk 2077?

near crane
worn orbit
# patent siren What I said above goes here as eell^

After working with both UE and Unity for more than a decade, I have to disagree with this assessment.
I have been donating to Godot recently, but I don't think it is all the way up there yet. Thanks to recent events however, I am optimistic about its near future. As well as the future of Stride3D, and the Murder Engine.

patent siren
viral talon
vast seal
cerulean lintel
patent siren
unborn cove
willow lagoon
#

I also heard godot is still in its early stages...

patent siren
#

That's not true. Godot had come a long way. Has a vast majority of tools. The only problems I faced where bugs.

near crane
vast seal
patent siren
#

Bugs that I'm not smart enough to fix myself.

willow lagoon
#

Im just waiting to see what will happen with unity...

unborn cove
worn orbit
patent siren
#

Yes indeed. I am excited for it and wish I could use it.

#

But tbf although unity's many problems I'm having fun with it.

chrome crest
#

i'm happy to see the demise of unity as a company

unborn cove
#

Nooo

cerulean lintel
patent siren
unborn cove
#

Only 1 E allowed 😦

near crane
#

It's honestly so refreshing to finally hear the perspective of someone who went from Godot > Unity

solemn notch
patent siren
#

Hahahaha. Yeah it hurt a lot to have to start from scratch but honestly it might be for the best.

worn orbit
near crane
#

It is cause everyone who go from Unity to Godot is just saying Godot is shit, or saying it anyway without going there, so I can't trust peoples input here

fair vigil
#

i want to see the downfall of John but the success and survival of unity

patent siren
steep marten
fair vigil
#

he's damaged EA and Unity's reputation, and has shown that he doesn't really respect devs or customers

patent siren
fair vigil
#

E
A
SPORTS
ITS IN THE GAME

rigid moon
steep marten
patent siren
#

And that's coming from someone who worked on Godot seriously planning on a release.

worn orbit
steep marten
#

essentially this is like the great migratoin but its not people to other countries, its people to other game engines

patent siren
#

And had to move to unity. Tbf though unity has some better tools. For example the skeletal system. That's why better thanngodots although Godot's is still usable. But unitys is much faster and works betterm

strong glade
unborn cove
#

Screw you WWW

patent siren
viral talon
#

alright yup i’m switching to rpg maker it looks fun af to work with

smoky escarp
unborn cove
near crane
wary smelt
#

I miss telling people "it depends on the project" when it came to Unity v Gdot

rigid moon
#

could be anyone really

unborn cove
rigid moon
#

WWW = the internet for overreacting to unitys decision

patent siren
novel dragon
#

Godot's not bad; just that you have to implement more things yourself; like jumping from VRChat/S&box/GMod to Unity to Godot; there's less systems already done for you at each step

wary smelt
viral talon
patent siren
#

Fan fact, if I'm not mistaken Tesla has used Godot for ui

slim bough
patent siren
#

It ain't but still a fun fact 😂

worn orbit
tiny prism
#

Fan Fact

strong glade
#

Everyone is still assuming that unity has met it's end and there's no chance for them to reverse it. But let's look at the facts, this change is affecting Microsoft, Xbox, playstation, and nintendo. They will get pissed at unity and will force them to change it. Just wait things out and see how they go before permanently switching. There have been situations like this before that are very similar and it has taken companies over a week to reverse their decision. I mean, the CEO of unity has tried to charge people for bullets in video games but that didn't end up happening. It's so stupid and that change would not actually be went through, there's no way that would actually happen.

elder sleet
patent siren
rigid moon
unborn cove
#

Damn the bot warned me for spamming emojis. My life is ruined.

tiny prism
#

Open sauce lmao

elder sleet
#

whats with the Letter emoji under alot of the people's chat?

strong glade
#

Yes

patent siren
#

Eyee cheers man

steep marten
wary smelt
elder sleet
hexed arch
chrome crest
elder sleet
serene field
#

Fart

patent siren
thorny dew
#

Wow, a sleep-typer...they really should turn off their computer before bed

elder sleet
teal basin
strong glade
#

I wish I could as well but that would cost a very very very large amount of money

hexed arch
strong glade
rigid moon
patent siren
#

I wouldn't count that as spam nor he was hurting anyone but your server your rules. Who am I to judge.

gentle sigil
#

everything non strictly professional is giga banned mfs gave me warning for "violent emoji" sadok

elder sleet
slim bough
strong glade
novel dragon
#

Hmm, nobody outside of my gaming and developer circles seems to care about this

elder sleet
slim bough
#

The only good thing Elon Musk has ever done is make it easy to who avoid just by looking at who he's hanging around with 😭

serene field
elder sleet
strong glade
#

This affects a lot more than just developers it'll also affect people who play games because many games will have to be unlisted or ported to a new engine because of this

worn orbit
slim bough
#

No games will be unlisted. The retroactive shit will not happen

elder sleet
strong glade
frank iron
strong glade
#

However I don't think this decision will go through I was just saying if it does then it'll affect a lot of games

slim bough
fair vigil
#

i've lived in like jamaica and florida and then i see people all the time say "omg jamaica is so amazing. its a great place"

maybe if you're a tourist

elder sleet
fair vigil
#

same for people who want to retire in florida
are you out of your mind?

go to virginia or carolina

strong glade
ruby void
#

Don't hold your breath expect to pay something.

worn orbit
fair vigil
elder sleet
fair vigil
#

imma be honest with you i think most people get to florida by sheer misunderstanding and mistakes because living here can be such a mess at times

same with texas, respectfully

strong glade
# ruby void Don't hold your breath expect to pay something.

I don't care if I pay something like a 5% revenue share, at least that is consistent and won't ruin game studios. Honestly I'd be fine with 30% but that would kinda suck because they never told anyone about any of this. I would still use it tho as long as they fix the terms of service and don't make the fee something ludicrous

cerulean lintel
worn orbit
wary smelt
#

If I had to choose, Texas. Texas at least has some tech companies and a bit of personality

fair vigil
#

"omg disneyland"
disneyland sucks im sorry
it is not worth it

elder sleet
#

regardless of the changes, their mask is off and now they are going to always be known for this type of company and leadership regardless what changes they change at this point

fair vigil
#

you're gonna spend most of your time out in the florida heat in long ass lines only for a fight to break out between grown adults (not even the kids) about rides and lines

strong glade
#

Wow really? That's totally new information!!

fair vigil
#

i wanna go to carolina honestly

slim bough
#

Don't think Texas is a great option for a good portion of the population...

elder sleet
#

this is an eye opening for the indie dev community and more and more studios will start to diversify their options instead of allowing it all in unity

fair vigil
#

everyone i've met who comes from carolina is an absolute sweetheart and i need that kind of environment for my own sake

strong glade
cerulean lintel
fair vigil
fair vigil
elder sleet
#

here is the problem with their model tho if they go a percentage let say 4 percent and still charge the pro license fee that puts them close to par with unreal and part of the reason people choose unity over unreal is the royalty cost unreal has vs unity did not have shared revenue cost. Its going to be interesting to see where people go once bills start coming in

strong glade
fair vigil
#

when i was younger i thought i could handle any heat but mother nature humbled me real quick this last summer

cerulean lintel
worn orbit
scarlet heath
wary smelt
#

ngl, disneyland kinda does suck

elder sleet
#

I bet Epic games is sitting back just watching this mess

cerulean lintel
fair vigil
strong glade
fair vigil
strong glade
wary smelt
#

Todd Sweeney is probably smoking a cigar or two rn

slim bough
fair vigil
#

now its just a waiting game to see if they can bounce back but its gonna take a miracle

and that miracle would be getting rid of John and reviewing the board members

elder sleet
fair vigil
strong glade
fair vigil
#

thinking about the discussion before makes me remember why i hate the florida's current education system

slim bough
wary smelt
elder sleet
slim bough
#

I don't think Unity has really been trying to compete with Unreal either for the most part. Unity's value is it's entry level accessability alongside it's range of strong support for a bunch of smaller areas like VR, AR, Mobile, Indie, Gambling, Unconentical Art Projects, 3D Related Business Software etc. etc.

elder sleet
#

i love how i got an e mail spam from Wayfair and their subject line is N/A talk about lazy hahahahha

fair vigil
#

What do yall think it would take to save Unity's reputation right now?

Cuz I really do love Unity. I made my first projects on them.

strong glade
#

Unity is better for 2D, unreal has some 2D features but not really much. But, unreal also has crazy graphics and stuff so if you're going for a 3D game with a lot of realism then Unreal's great but Unity's also good for 3D just not as good when it comes to graphics.

rigid moon
warped compass
fair vigil
#

I wouldn't even call them games tbh cuz I don't think they had high enough quality to be considered that. But I made them. And I liked them. And I loved the engine.

strong glade
strong glade
rigid moon
elder sleet
fair vigil
#

I summon thee, Aimy!

warped compass
strong glade
cerulean lintel
#

i have been summoned why am i needed?

#

what have i done?

#

ahhhh

fair vigil
#

omg it worked

strong glade
rigid moon
warped compass
cerulean lintel
fair vigil
#

i love me
not knowing what those words mean

tender cedar
#

We need a serious plan to take Unitys revenue down for as long as needed

spark shard
#

Well friends I think it's time for some Project Zomboid or Rimworld before bed yall have a good night

rigid moon
cerulean lintel
elder sleet
#

the group that did this collective thing hits unity where it hurts right away because those are shared revenue that unity gets a cut from right away so that was a good move

tender cedar
elder sleet
fast wedge
#

Im enjoying leaning UE c++, but prefer Unity for VR

ripe walrus
#

Before we get too excited about the policy change, remember: it doesn't matter if the new pricing terms are better as long as Unity is holding to the claim that they can change ALL the terms at any time for any reason with no recourse. If the terms are "whatever we say they are tomorrow" it doesn't matter whatsoever what the terms are today

elder sleet
strong glade
#

Good idea to not just switch straight away, especially since a policy change is coming soon

cerulean lintel
limpid vine
#

i feel like the backtracking only pulls back some of the parts which are straight up illegal. ie retroactive price increases

elder sleet
ripe walrus
cerulean lintel
elder sleet
cerulean lintel
zenith echo
elder sleet
strong glade
strong glade
elder sleet
#

and it was also a discussion on here that happen multiple times and others had brought it up as well, and i remember reading about it as well

cerulean lintel
spring bridge
strong glade
limpid vine
#

probably making it still terrible, but slightly less terrible to reduce backlash. This was definitely a calculated move to have this still shitty position to backtrack to. (Calculated before the first announcement)

strong glade
elder sleet
#

What changes are coming to Unity Personal?

Unity Personal will remain free and we will be removing the annual revenue limit of $100,000 USD for eligibility to use the Unity Personal plan on January 1, 2024.

Starting in November, Unity Personal users will get a new sign-in and online user experience. Users will need to be signed into the Hub with their Unity ID and connect to the internet to use Unity. If the internet connection is lost, users can continue using Unity for up to 3 days while offline. More details to come, when this change takes effect.

zenith echo
elder sleet
limpid vine
#

we can’t really take that seriously unless it comes from a verified source, tho

cerulean lintel
#

at a first read im guessing you wont have to log in every three days as long as you connect to the internet relativly often and have untity open at some point.

cerulean lintel
# elder sleet it said signed in so no idea

"If the internet connection is lost, users can continue using Unity for up to 3 days while offline." atleast thats how i read this line. this is literally my first time seeing this so no idea.

rigid moon
#

to bad for all the developers who use unity offline.

limpid vine
#

that is not the part that pissed people off

elder sleet
rigid moon
#

and in schools where things can get blocked so cant sign in.

elder sleet
#

yup

#

i think that is also a bad move and those decisions is over shadowed by the price stuff but yea

limpid vine
#

the whole concept of a runtime fee is problematic. It’s like buying a hammer from home depot, and halfway through building a house, they announce that they also want a cut of the house.

rigid moon
elder sleet
limpid vine
#

if unity gets away with this, other companies will follow. this needs to get nipped in the bud

elder sleet
limpid vine
#

i hope the max exodus is the sign to other platforms to not try this shit

elder sleet
#

but so far the backlash has been so bad that not sure other companies wants part of that

rigid moon
#

it wont set a new standard, because you need to get people so invested in your program they are to scared to leave before you can pull off something like this

limber widget
elder sleet
limpid vine
#

Unity is a great tool. But also isn’t the worst thing to transition away from if you have no choice. They overplayed their hand.

elder sleet
elder sleet
amber patrol
#

Only a EA CEO

elder sleet
limber widget
rigid moon
limber widget
elder sleet
rigid moon
#

also nintendo with pokemon go

limber widget
elder sleet
#

yea you think nintendo is going to agree to that, each of those 2 companies have bigger laywers and combined is like beating the final boss in a really hard game lol

strong glade
elder sleet
strong glade
limpid vine
#

it’s expensive, but not impossible, given unity is telling studios “we are a giant risk for you”

strong glade
elder sleet
#

lol Unity taking on Nintendo and Microsoft's lawyers is like trying to fight a level 50 boss when your level 1 in WOW, good luck

willow crypt
#

Well I have peace on my forever project, talked with the wife and Porting over is going to be okay. As long as I have support I am happy. Unity will be left behind, unfortunately there is nothing that can be done, not even a few years fully funded would give me the joy or the peace of mind working in a system that won't be able to attempt to take advantage of me and thousands of others ever again. And while we do that, making our new place stronger

strong glade
elder sleet
strong glade
strong glade
tacit tusk
limber widget
strong glade
#

I'm pretty hopeful about it tho and could see them fixing things because there's no way they get away with all the legal issues and major problems with this change

rigid moon
elder sleet
willow crypt
strong glade
vernal vortex
limber widget
cerulean lintel
#

im off to bed gamers <3 hope today brings news for you all :)

elder sleet
limber widget
#

Even though I kinda hate the godot script language

spark shard
strong glade
elder sleet
wary smelt
#

I knew that something was up before this happened. The company is just unsustainable. They tried getting into too many industries. They made too many acquisitions. They hired too many people. All while neglecting their core product

tacit tusk
#

if they try and double dip with $2k per seat and a 4% rev share, unity is a total ripoff.

limber widget
strong glade
wary smelt
elder sleet
strong glade
limber widget
vernal vortex
strong glade
#

Plus it's pretty complicated, I probably will be able to get it to work eventually and will learn it but it sucks because I love unity so much

limber widget
strong glade
#

k will try, thank you

elder sleet
elder sleet
limber widget
elder sleet
limber widget
spark shard
# vernal vortex How so?

Unreals paid for license are the exception to the rule where as Unitys license are the rule. i.e. very few people will ever need to pay for a license from unreal it's there for studios that want to pay for non-games who want to go royalty free, or for enterprises who have particular legal/technical support clients (movies) or for game studios anticipating multi-million dollars in sales. - https://www.unrealengine.com/en-US/license
Unity's licensing is wanting to push everyone towards pro if they can which is signaled in their own pricing FAQ, thus the removal of personal, the lower per install fee, the removal of splash screen, and the higher thresholds on pro

elder sleet
spark shard
strong glade
elder sleet
# spark shard Unreals paid for license are the exception to the rule where as Unitys license a...

this is what i was saying earlier so how their license work is if you need their higher tier licenses they will work with you to reduce the royalty fee. The licenses also gives you access for support which in most cases indie devs do not need generally if you need support is because you are a bigger studio trying to intergerate their tools into something custom and such most support indie devs need is already available free, via documentation, community, etc....

wary smelt
#

I like unreal, but duck man. Running it is so annoying. I have a 2060 super and it’s still annoying to boot up. It’s why I used Godot. I’m not waiting for unreal to boot up to work on my 2d anime game

vernal vortex
# spark shard Unreals paid for license are the exception to the rule where as Unitys license a...

Imho if you want to do any sort of serious project, you meed the premium support in both engines. I don’t see a push to force poor indie devs into buying pro licenses. For me plus has always been a licensing tier that did not really make sense. As for the splash screen I have been saying for years that Unity should totally flip it and only allow it on certain vetted games and products.

tacit tusk
#

unity tech support is garbage anyway, you report bugs / memory leaks etc. and it takes literally 6 months to get fixed because it is all closed source - unity is garbage.

spark shard
elder sleet
wary smelt
#

It’s ludicrous that we don’t have access to the Unity source code. Unreal and Godot let’s you look at the source code.

elder sleet
#

i know this because i had something i thought was a bug and i e mailed them the issue and they told me what i was doing wrong and how to fix it in a e mail and I do not have any pro licenses

vernal vortex
tacit tusk
#

if you need an actual fix from unity, good luck with that...

elder sleet
wary smelt
#

Let us look at the damn source code

spark shard
#

Thats not the type of support we are referring to, with this, were talking about an account rep with a direct line / access to developers and input on milestones and updates to functionality in the engine. Those are very different than emailing an issue into support.

vernal vortex
iron musk
#

Unity’s gonna be coming back stronger boy

tacit tusk
elder sleet
spark shard
tacit tusk
twin marlin
#

im having such a hard time choosing whether to use stride engine or flax engine. both are similar to unity and look so promising

elder sleet
spark shard
tacit tusk
#

stride forums seemed like a ghost town, barely any updates, i'd avoid that

distant zealot
#

dead game

wary smelt
twin marlin
tacit tusk
#

unreal is the only choice really for 3d.

wary smelt
elder sleet
tacit tusk
spark shard
# elder sleet how is flex?

i've heard good things about flax but i haven't actually used it. I went back to Unreal when all of this broke, I've never really loved Unity, but I was convinced to give it a try again after years away because I really enjoy codemonkey's content so I was learning the engine and getting ready to start a new line of projects in it, then this hit and I am just looking at going back to unreal at this point.

wary smelt
#

Godot has a pretty sweet community

twin marlin
#

ive tried godot but it wasnt for me tbh

elder sleet
twin marlin
tacit tusk
bitter tinsel
fair vigil
#

we await their response

wary smelt
twin marlin
elder sleet
slim bough
spark shard
#

I will give some credit to the Godot community this post was up on reddit https://sampruden.github.io/posts/godot-is-not-the-new-unity/ and the community reached out to the author and asked if he wanted to work with them on correcting his findings and he jumped right in and they welcomed him. That's definitely a +1 on their score card. I think Godot has a lot of potential, it's just not there yet for me.

tacit tusk
slim bough
#

Outer Wilds was a funded indie game that started as a student project haha

elder sleet
slim bough
spark shard
#

I guess it depends on wha tyou consider a AAA game all of the following have AAA success:
Rust
Fall Guys
Escape from Tarkov
Subnautica
Cities: Skylines
Kerbal Space Program
Cuphead
GTFO
Hearthstone
Hollow Knight

slim bough
tacit tusk
distant zealot
#

bruh pokeemon go is made on unity

elder sleet
ripe walrus
# elder sleet yea not sure why they decide to keep it close to their chest, are they so parano...

The joke answer is that the code's so bad that to even begin to read it would drive a man insane. Unity devs say it's not really that bad but it's a fun answer.

The real answer IDK. Maybe it's because there's shady shit they don't want us to know about... Maybe they're just control freaks? Maybe they've just had enough of being criticized for shipping broken features and don't need to give people ammo?

elder sleet
#

its a joke 😛

wary smelt
#

With the amount of abandoned features, I can imagine the codebase is a shitshow

tacit tusk
#

this whole situation has really done the whole gamedev scene a favour - everyone has been forced to look around and take a proper look at other engines... I was surprised at how much unreal had changed.

slim bough
#

Reminds me of when Celeste released their character controller code and people shit on it for a bunch of reasons when it did it's job perfectly

elder sleet
wary smelt
#

That, and management could be dumb control freaks who think that open code means ip infringement or some dumb bullshit

novel dragon
elder sleet
wary smelt
elder sleet
#

but then again its not a game software or anything is a closed propitiatory softwhere for the gov and its much bigger then unity

wary smelt
#

Hmm, yeah I can imagine that there are some government contracts that could make it closed source

ripe walrus
# elder sleet they know indie devs can make better imrovements on their engine that will make ...

I think kinda unironically this? Experienced unity devs are always like, unity does like 7 things right and like 93 things wrong and one of these days I'm gonna make my own Unity with blackjack and hookers! And like, most of it's probably neither especially perfect nor especially unique, and I think they're worried that seeing that might demystify things too much, make people understand that Unity's not that special. I'm not sure or anything, and I don't mean to say that Unity's like, a terrible piece of software that devs should be embarrassed to work on or anything like that. But a lot of their customers think they're doing something magical, I think they're worried about showing us the man behind the curtain.

rigid moon
ripe walrus
elder sleet
wary smelt
#

They want people to be dependent on their tech. And to some extent, people are. But with that dependency, it makes sense to let the community take a peak into the code and help make it better. Unity is taking the short sighted approach and it’s hurting them

ripe walrus
#

And because they respect their devs a little more skill-wise, like, I think Unity's POV is "what would you scrubs even do with our code if you had it" and Unreal's like "source code is a vital tool in software development"

iron musk
wary smelt
elder sleet
tacit tusk
carmine storm
#

so how's this hornet's nest

tiny crest
#

What are the open source engine available to us again?

strong glade
wary smelt
#

I don’t even use Unity, I’m just heartbroken seeing other devs get fucked over like this

tacit tusk
tiny prism
#

Unity is trying to bend everyone over

elder sleet
vernal vortex
#

People here saying Unreal’s source access is a big deal but I have yet to meet a unreal dev or studio that have done anything meaningful with that code. In fact most are slightly jelly at how easily extensible the unity editor is for custom tools. Again this is just my experience

stark mica
vestal crown
#

I don't know why they're still tryning to make this a thing rather than scraping it

strong glade
stark mica
#

Source code being there also makes the docs being sorta trash more acceptable

elder sleet
strong glade
tiny prism
rigid moon
teal basin
strong glade
wary smelt
#

People will still finish their projects. But unless things change, in 5 years the engine may be dead. Only way out is an acquisition and change of management

tiny prism
#

Unity is trying to get that dirty bread

elder sleet
#

well on this note I am off for the night, you all have a good evening and hope we get some good news when i wake up in the morning

strong glade
teal basin
strong glade
#

Oh nah unity is honestly fine when it comes to bugs I love the engine just hate the CEO behind it and the choices they make

ripe walrus
# tacit tusk its on life support, see what they come back with, but if its $2k a seat and a r...

If they come back and and it's anything other than ironclad protections against future retroactive TOS changes they're dead. And I do mean IRONCLAD. Remember, unity has pulled this stunt before. In 2019 they tried to do a retroactive TOS change, and after massive public outcry just like this they enshrined in the TOS that they couldn't apply retroactive changes to old version-years, and made a public github to track the changes to "keep themselves honest". And now they've done the same thing AGAIN despite having built explicit protections against this into the TOS we all actually agreed to, using a very dubious legal loophole that I doubt will hold up in court. (I am not a lawyer.)

No change they can possibly make to the pricing terms can possibly matter as long as the terms include "we can change the terms to say whatever we want and you automatically agree to them". Essentially the pricing terms now are "we can charge you whatever we want, whenever we want, and if you don't like you you have to stop using Unity immediately." So any conciliations they make in the pricing don't matter, because we have no way of making them stick to them.

tiny prism
#

Unity will announce "hey guys pls give us money"

thorn cloak
teal basin
wary smelt
#

The TOS is the biggest issue. They destroyed the very basis of any sort of B2B relationship they may have had with us

rigid moon
#

Makes retroactive TOS change
Public backlash
ok retroactive TOS change bad, makes TOS where wont ever make TOS retroactive agian
makes retroactive TOS change
public backlash

Hope they appologize and undo the changes and surely never do something like this agian, I trust unity, 3rd times a charm.

carmine storm
#

hmm, it sounds like they are proposing a pricing model that is actually much more expensive in the median and average cases

tranquil moat
# tiny prism Unity will announce "hey guys pls give us money"

Yes, but companies get more money by providing something more of value. What Unity announced is the ToS can be changed quietly (their promised github site for tracking ToS changes is still down) so that what you "agree" to retroactively changes to whatever they want and whenever they want. So they simply can just choose whatever charges they want without actually ever making any further improvements.

teal basin
vestal crown
#

maaaaan this shit better not delay silksong even more

spark shard
#

You guys be good, going to bed, watch out for Elon I hear he's feeling spicy after looking at Unity's numbers peepoComfy

grave spear
elder sleet
vestal crown
wary smelt
#

It doesn’t matter if they can change the TOS the next day

elder sleet
#

now i am going to bed night guys

tiny crest
strong glade
slim bough
#

Silk Song is made by like 5 people lol, Even if nothing changes it would be very easy for them to purchase pro licenses

strong glade
#

they are a small studio but hollow knight was a very big and popular game

vestal crown
wary smelt
#

You know things are bad when I’m hoping that Monopoly-Soft makes another purchase

slim bough
teal basin
strong glade
vestal crown
ripe walrus
# teal basin I don't think you can add an clause where it says, I will not changes the TOS. T...

The old TOS says, if we change the TOS, that can only apply to versions of Unity published after we change the TOS. So, if you use unity 2022 right now and they make changes, those changes don't apply until you update to unity 2024 and accept the unity 2024 license. That was a very reasonable compromise where they could change terms over time but devs could feel safe committing to several year projects in Unity, knowing the worst that could happen was having to remain on an old version of Unity.

It worked because, if Unity made reasonable changes to the terms there was no good reason not to accept them, but if Unity made insane changes that would ruin your business, you could peacefully wind down your project on the patch you're currently using. So you didn't have to worry about them making a change that says, like, you have to pay them 70% of your revenue. Or, they own any IP that uses their engine. Or you're not allowed to use any non-Unity tools and services for anything your company does. If Unity tried to do it, you could just stop updating your project. And Unity would never try to do that, because if they did everybody would just refuse to update. Or so we thought until a few days ago, when Unity just went ahead and did it anyway! It's madness.

Unreal TOS are similar, Epic can change them, but they can't force you to accept them on versions you already have installed, only if you install new ones.

spark shard
rigid moon
ripe walrus
wary smelt
#

That’s what I love about my time with Godot, I never ever had to think about a TOS

teal basin
grizzled dawn
#

Unity probably thought if they didn't chage retroactively, then everyone would just use 2022LTS version and never update it so they forced it for everyone for 💸

rigid moon
grave spear
#

either way, unless unity makes one hell of an apology with a TOS that prevents retroactive BS, goodbye unity, and hello litterally any other engine

brittle forge
#

Just got godot and will start learning tomorrow

strong glade
#

no

grizzled dawn
#

That apology was pretty weak considering they still want to make "some changes" with the policy and not Backtrack completely.

And they took an entire week for that one tweet.

grave spear
#

yeah no, unity can get fucked untill they want to permanently concede the ability to apply anything retroactively
untill that happens, unity can go bankrupt for all i care

teal basin
rigid moon
# grave spear yeah no, unity can get fucked untill they want to permanently concede the abilit...

They already did that, I mean in the past last time they tried to apply reotractive changes, they setup the TOS that prevents retroactive bs.

*Retroactive TOS changes

When you obtain a version of Unity, and don’t upgrade your project, we think you should be able to stick to that version of the TOS.

In practice, that is only possible if you have access to bug fixes. For this reason, we now allow users to continue to use the TOS for the same major (year-based) version number, including Long Term Stable (LTS) builds that you are using in your project.

Moving forward, we will host TOS changes on Github to give developers full transparency about what changes are happening, and when. The link is https://github.com/Unity-Technologies/TermsOfService.*

grizzled dawn
#

I just want Microsoft to buy it. They don't charge bs atleast right?

limpid vine
#

They apologized for two things that didn’t happen. There was no confusion nor angst. There was only betrayal.

They know what they did, they knew why it would be a problem, guy at the top even sold his stock in advance, and they had a weak backpedal preplanned. This is not an apology.

grave spear
teal basin
grizzled dawn
#

There was no fucking confusion. I still don't get it why are they bringing confusion into the apology ffs

rigid moon
grave spear
teal basin
ripe walrus
# teal basin Not saying you are wrong I am saying they can remove the "ironclad protections a...

So by ironclad protections: I'm not sure anything they did right now would actually get me back. But if you read lawyers talk about the current situation, they found a loophole in the old TOS that can be interpreted to let them do this anyway. And I feel like if they tried something again, if I wanted to try it, I'd have to pay an actual licensed contract lawyer to go over the terms for similar loopholes, at very least. But I doubt I'd bother since they've shown this strong tendency to not respect their own contracts. It's just a bad idea to enter a deal with a company well known for dishonesty, expecting Unity to keep their word is like expecting Trump to pay his venues, it's just bad business at this point.

To regain trust the best thing they could do at this point, having already blown the "change the TOS to include stronger protections" angle by trying to weasel out of their stronger protections a couple years later, would be to release the engine under an open source license and pivot their business more heavily towards the asset store and their ad platforms and away from selling Unity licenses. But it's not gonna happen. They're going to just announce a cap on the new fees and say "look it can't actually bankrupt your studio in one shot, for now! please disregard that we can change it so it can do that again tomorrow and the fact that we've already shown we would be willing to"

rigid moon
limpid vine
#

The words of a snake carry no weight. They can say “sorry. We heard you.” But their actions do not reflect remorse, nor any acknowledgement of a mistake

static arrow
#

wow, still so many people have free time to chat

ripe walrus
# rigid moon what exactly does "in stone" mean, some magical unchangable way?

That's what the expression means. I am not a lawyer, and apparently I demonstrated that by not catching the loopholes in the old TOS... But to be set in stone legally, I guess would mean that it's set up in such a way that nobody could ever argue that they could change it again. I can't exactly give examples, I think the best off the top of my head would be to release the engine and runtime source under an open source license that's already been tested in court.

rigid moon
wary smelt
#

I think you’re right, making to be open source is the only way they can fix it. But they’re too greedy and too chicken-shit

teal basin
rigid moon
ripe walrus
# rigid moon if they already loop holed it once, they can loop hole it again.

Yeah essentially that's my belief too. Or, I guess my belief is, they've tried to loophole it again so they're clearly untrustworthy. I honestly do not think their loophole -- and indeed large parts of the new TOS -- will hold up in court. And I do think they're probably getting sued over this and eventually we'll find out for sure. So maybe tried to loophole their way out will be more accurate than loopholed their way out, in the long run -- but in the short run they're just simply a toxic risk! Stay away if you can!

#

To the best of my knowledge, no contract where one party agrees to agree to unspecified terms in the future is really legally enforceable. You can make contracts where one party can change the terms within reason, e.g. raising prices with agreed-upon notice periods and stuff, but you can't just write a contract that says "I can rewrite this contract to say whatever I want, and if you sign it that means I can hold you to whatever contract I write."

#

I think if somebody with a legal team as well-funded as theirs finally gets this new TOS in front of a judge, the judge is going to cross out huge amounts of the new TOS. But since I very much do not have a legal team as well-funded as Unity, it's not going to be me.

#

(I Am Not A Lawyer)

wary smelt
#

Like someone mentioned, they’re already breaking EU law. They’ll be laughed out of court

manic notch
#

So, are the fireworks over? We can go back to the normal Unity schedule?

ripe walrus
# teal basin Which one?

They've got laws about the unenforceable open contract stuff I mentioned I think, and laws against sweeping retroactive changes like this from what I hear. There's also real chance they're violating GDPR, at least according to official announcements (the leak if true might make this less likely).

strong glade
#

Does anybody else wish a day was longer than 24 hours? I always feel like I never have enough time to do anything because I'm too busy, if days were like at least 30 hours that would be better

teal basin
#

Not a lawyer so I can't talk about the first 2 but at least I don't think they are breaking GDPR. It assume they are phoning home which I don't think they do. But if I remember my training as long as you can't track back the user and don't keep it more than 2 years you are good. Or is it the California law?

bitter tinsel
strong glade
icy barn
#

fr lol

wary smelt
strong glade
#

Yeah I don't think so many indie devs should be so quick to abandon unity tho

fair vigil
wary smelt
#

From what I’ve heard, the engine was stagnating too. Too many deprecated and abandoned features

teal basin
ripe walrus
# manic notch So, are the fireworks over? We can go back to the normal Unity schedule?

Fireworks are very much ongoing! In relatively recent news:
-They tweeted a super condescending non-apology where they said they apologize for the "confusion and angst". (and not for retroactively changing contracts we all agreed to, or for coming out with an insane fee that would bankrupt devs.)

-There's been a "leak" that they might be capping the max % of your revenue this fee can charge you, and switching from the spyware and AI bullshit model to a model where devs self-report installs, which is weird and stupid and still requires devs to put spyware in their games? But at least won't bankrupt anybody as it stands. If The Leaks Are True. However, the leaked changes have nothing about not making retroactive changes in the future, which means that all these concessions are worthless -- we have absolutely no way to hold them to their word.

-A dev whose game donates their profits to Planned Parenthood and to a literal Children's Hospital sent Unity an email asking if they qualified for the charity exemption, and Unity wrote back saying they don't, because in their opinion these are "political organizations" and not charities. So now in addition to everything else they're also in trouble for being right-wing bigots and just literal cartoon villains that hate children's hospitals for no reason.

bitter tinsel
rigid moon
ripe walrus
wary smelt
#

Sometimes I read a script and think ”man this villain is too cartooonish”, then I see shit like this

rigid moon
teal basin
wary smelt
#

I g2g bed guys, hope this bullshti gets reverted

ripe walrus
# teal basin > devs to put spyware in their games Is it not simply the sale on steam? They re...

Nope! For one thing people put lots of unity games on platforms that don't track sales for you. For another, it is still meant to be per install, not per sale. Reinstalls aren't meant to count unless they're on new devices and there's nothing in the leak about changing that. (Which remember is probably bullshit and should be considered bullshit until any official announcement.) Telling devs they're required to self-report an install count is telling devs they need to include an install count in their game, which for many devs is more data collection than they have any desire or reason to do right now.,

strong glade
teal basin
rigid moon
strong glade
ripe walrus
# rigid moon it might not be or it might be that can be discussed, but calling them rightwing...

If a mod wants to kick me for talking politics they can I guess, but honestly? The whole thing is political. It's straight up class warfare, billion dollar corps trying to bully small businesses hoping we're too weak to fight back. There's a time and a place for "no politics" rules to be respected and I don't think this is one of them. If that gets me kicked out of the group chat where I bitch about Unity instead of working that's a chance I'm willing to take honestly. But, agree to disagree about this I guess?

plush coyote
strong glade
#

it will still be a very low fee for some and for others it wouldn't go to an extreme level

ripe walrus
# strong glade A max % of your revenue fee would be wayyyy better

It would be, but sine they can just retroactively change it again, it's not much better. They'll probably just try to reintroduce this stuff more gradually over the next year or two and there's still no recourse against that sort of change but changing engines, since the new TOS no longer protects you from retroactive TOS changes.

rigid moon
marble oyster
#

We're getting real political here. UnityChanThink

plush coyote
#

Fees are not the factor that make people quit. Most people won't hit $1,000,000 for Unreal. And Godot is free. Most people won't pay any engine fees at all. But Unity job market will hurt in the coming years

crisp sonnet
#

i think hobbyists getting experience in other engines, especially unreal, is good anyways. unreal is pretty industry standard

strong glade
#

From Unity "We have heard you. We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused. We are listening, talking to our team members, community, customers, and partners, and will be making changes to the policy. We will share an update in a couple of days. Thank you for your honest and critical feedback." That seems like really good news to me why is everyone still freaking out so much, I really think they will fix this

worn orbit
rigid moon
ripe walrus
# teal basin Ehhh honestly, I am not sure what is what anymore. So much thing has changed but...

I think at this point we just have to wait and see. We do not know what is and isn't changing. All we have is:

-A tweet that says nothing except that they "will be making changes to the policy." Nothing at all about what those changes will be yet.

-A leak that cannot possibly be verified, and which does not claim to be either a complete list of changes nor a final list of changes -- merely some changes that Unity execs discussed in a meeting today.

If you want to read them in detail they are the last two pinned messages. But right now, instead of saying "they're totally going to fix things", I think we should say "they haven't changed anything yet. It is a cause for some hope that they say they will make some changes, but until we see those changes the situation's not really changed."

Perhaps I am equally guilty of saying "they'll never change the retroactive TOS stuff which is all that really matters". Perhaps I should just stick to "there's nothing in the leak about the retroactive TOS changes."

strong glade
#

I only really see two major problems that encompass this whole thing. Trust and the fee. The fact that they'd be willing to listen to feedback shows that they actually care somewhat. Honestly I believe in unity and this helps repair some of the trust. Also they will probably fix the fee as well

worn orbit
strong glade
#

a week too late? hasn't it not even been a full week yet?

lusty fjord
fair vigil
crisp sonnet
#

the problem is the fact that they have the balls to make such ridiculous changes and theyre gonna hold their ground. what will they do in the future?

strong glade
#

That's not a condescending apology tbh and I'm not saying what they did was ok, I'm saying this is good news and shows that unity's not completely dead yet. That apology seems pretty standard tbh

ripe walrus
# fair vigil how many days has it been?

I believe this was announced last tuesday, so if they announce actual changes tomorrow it will be a week exactly? But I am not that great at , you know, keeping track of the days. night owl problems

strong glade
crisp sonnet
#

imagine living in the past. tuesday experiencers rise up

ripe walrus
#

and by tomorrow I mean within the next 2 hours, since Unity's on california time.

ripe walrus
marble oyster
#

It basically weighs nothing.

rigid moon
#

"i'm sorry your so stupid and emotional that you cannot understand it properly" try that with your gf and see how it goes..

strong glade
#

That's how companies make apologies I don't know what you expect, it's gonna be more formal sounding. Plus you are saying it is implying that it's the other parties fault for overreacting but how is it implying that? It's just you already being mad so you are taking from it what you think they are trying to say purely based on emotion

fair vigil
#

there was an apology?

rigid moon
crisp sonnet
fair vigil
ripe walrus
strong glade
crisp sonnet
fair vigil
#

"We have heard you. We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused. We are listening, talking to our team members, community, customers, and partners, and will be making changes to the policy. We will share an update in a couple of days. Thank you for your honest and critical feedback."

this was apology?

ripe walrus
strong glade
fair vigil
#

idk it just rang hollow when i read that so didnt process that as an apology

ripe walrus
static arrow
#

don't starting to fight each other now,

placid moss
#

did unity a backflip yet? 😄

rigid moon
static arrow
#

right now every help is needed, if you don't help then you can stand a side

strong glade
# rigid moon "i'm sorry your so stupid and emotional that you cannot understand it properly" ...

How on earth does "We have heard you. We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused. We are listening, talking to our team members, community, customers, and partners, and will be making changes to the policy. We will share an update in a couple of days. Thank you for your honest and critical feedback." sound the same as "i'm sorry your so stupid and emotional that you cannot understand it properly"

crisp sonnet
#

waiting for the unity pr guy to record a video and start it with them in tears, as happens in all apologies

fair vigil
#

idk i dont think a sorry is what people really want right now

marble oyster
fair vigil
#

yeah you can say sorry
the same way you can also write that you care about your users and then do a completely different thing

rigid moon
elfin fox
#

Can someone give a link to the last post on Twitter from Unity? I don't have Twitter and can not find it.

ripe walrus
# placid moss did unity a backflip yet? 😄

Nope! They wrote an awful condescending non-apology tweet, and leaked some meeting notes suggesting that they might back down on some aspects of the pricing, with no mention of backing down on the insane blank-check retroactive terms. And sent a dev that donates to planned parenthood and a literal children's hospital an email that says they don't consider planned parenthood or a literal children's hospital a charity, because they're "political organizations". Cuz why stick to being like a normal capitalist villain when you can be a whole ass disney villain I guess.

strong glade
# fair vigil idk i dont think a sorry is what people really want right now

Then what do people want? Nobody will be satisfied with anything. I'm not saying they didn't mess up but people have to chill the world is not on fire a company made a stupid decision and they are currently discussing how to change it into something that the community would be satisfied with. Everybody calm down

static arrow
#

people want is : a clean and clear policy, and every one is waiting, talking more into the situation won't help because the CEO is not in this discord, only commoners, devs and those who know nothing about the engine but want to watch drama, so don't start to fight each other

placid moss
strong glade
#

but people have said that even actions won't help

fair vigil
glass field
#

did the community win

placid moss
#

how are the laws in the usa about backward change TOS? i know inside EU its not possible

worn orbit
static arrow
thorn cloak
fair vigil
#

Telling me you're sorry is very different from actually showing remorse and taking steps to try to fix what you've done.

strong glade
# fair vigil actions

they literally are working on a new policy right now it's not like they aren't gonna change it, they most certainly are and I knew it the whole time. How could they not change such a dumb policy? It creates legal issues and would have massive companies like microsoft and Xbox going after their throats.

placid moss
static arrow
marble oyster
fair vigil
glass field
strong glade
rigid moon
glass field
strong glade
placid moss
edgy remnant
#

personally I want them to remove the install count, put a rev share on actual sales and rename the engine to something else, instead of unity, at this point it's damage goods

static arrow
fair vigil
placid moss
#

when you buy a cheap lawyers you pay double this will we call in germany on us law is it more when you get a cheap lawyer you pay at last million to billion 🙂

fair vigil
#

Its like if i destroyed something you care about, you got upset, and then I said "I'm sorry that I made you so angry" instead of saying "Hey I'm sorry for destroying your stuff"

strong glade
#

the point is they could make a dumb policy but it wouldn't EVER stand. Unity is a small little fish and microsoft and Xbox are massive sharks they would destroy them in a legal battle which they would get into because the policy affects them too

glass field
#

too bad no other engine works with C# like unity

fair vigil
#

they probably should have thought about that before attempting this in the first place

strong glade
marble oyster
static arrow
rigid moon
fair vigil
#

I summon WWWilliam.

strong glade
static arrow
#

flax

ripe walrus
# strong glade Then what do people want? Nobody will be satisfied with anything. I'm not saying...

I want the agreement I make with Unity, to use their software to run my business, to be binding to both sides. Nobody can work in an environment where they can have the rug pulled out from under them for no reason at any time like this.

That would be very difficult to achieve for them now because this is their second strike, but it isn't theoretically impossible.

In 2019, they tried to retroactively change their TOS. After massive public outcry, they revised their TOS adding specific terms to forbid those kinds of retroactive changes in the future, and created a public github repository to track TOS changes to keep them honest. That was good enough for me, in 2019, because it provided the stability I needed. Unity could make changes to the TOS for future versions, but I was clear to use the old version on the old TOS for as long as I wanted.

Then this year, they tried another retroactive TOS change, based on a very legally flimsy loophole in the old TOS. It probably will not hold up in court, but they decided to try it anyway.

For the same technique to calm this scandal to work again, they'd have to do something much more drastic to the terms than just promise to never do it again, because they promised it once already. I am not a lawyer, I cannot say exactly what terms I want to see. But this is the heart of the issue for me, and I believe for most of us. Nobody can accept working on a years-long project with terms that can change with no recourse, especially for a company that has already shown that they are willing to abuse those terms.

It's sad, but they've dug themselves a very deep hole by pulling the same trick twice.

fair vigil
#

apology meh
john bad
board bad

glass field
strong glade
fair vigil
marble oyster
glass field
placid moss
#

the can make the TOS simple

rigid moon
fair vigil
#

look at me
learning
getting better at communicating my thoughts instead of sending out gibberish lines of numbers and letters

strong glade
static arrow
#

this time, please read TOS carefully, if their TOS allow them to change their business or how to charge people freely like before, you don't have to click : Yes, I agree

placid moss
#

rais the fee to unreal standards and make a never able point to change on the tos

rigid moon
fair vigil
strong glade
#

And if they never went through with it then just keep using it what's the problem

static arrow
strong glade
glass field
# ripe walrus Godot has been mentioned. https://godotengine.org/ Other options include: Stride...

I can see godot being the replacement people long for. i'm learning c# for azure purposes, and wanted to get into game dev for practice and project building. last i checked I though godot was a python engine, but i'm mistaken. looks like godot is goign to get a lot of deserved attention.

Another engine (for 3d work) i was thinking was O3DE. it's not bounded by those restrictions like unreal is and seems to be like blender in terms of licensing

fair vigil
static arrow
marble oyster
strong glade
fair vigil
static arrow
fair vigil
placid moss
static arrow
fair vigil
rigid moon
#

gotta have a lawyer present when reading and accepting TOS.

fair vigil
#

imma be honest even if you say yes im not gonna believe you cuz no one does that 💀

bitter tinsel
placid moss
#

Enough lawyers have already spoken out and said it will end badly for Unity

rigid moon
fair vigil
#

you probably just check reviews, and check that they aren't immediately asking for any sketchy permissions, and then just download because

well going through every single one would be
well
:(

static arrow
#

better just contact a lawyer to read and find the 'holes'

bitter tinsel
fair vigil
#

my attention span would have me giving up like halfway in if i had to read every ToS of every thing that I used.

its very much possible i sold my liver already

bitter tinsel
rigid moon
fair vigil
marble oyster
fair vigil
ripe walrus
# strong glade When has this scenario happened with unity?

Alright so story time lol

In 2019, right before their IPO, Unity tried to retroactively change their terms, to do something much like this. (Raise prices, give them more power over their devs). The public outcry then was almost as loud as it is now, and in a few days, they turned around on it all. They were like, "We get it. Nobody can work under constantly changing terms. So we're amending the new terms. We're keeping some of the price increases, but they only apply to new versions and not old versions. And we're adding a clause to the TOS, that says all future TOS changes can only apply to new versions and not old versions, so you can develop on Unity with confidence that you'll be able to use Unity on the terms you actually agreed to. And to keep us honest, we're going to make a public record of all TOS changes on github."

And that worked! It calmed people down and most people were like, that was scary but this wound up being a good thing, even with the price increases having the right to use old engines under old terms well-protected is a huge win for the community.

But now we're doing exactly the same thing over again! Shot-for-shot basically. It's identical. But the same solution will not work again nearly as easily, because it has already tried and failed to protect us from this.

bitter tinsel
static arrow
ripe walrus
strong glade
placid moss
#

unity next stock stop will be below $10 if you want make money make some contract to put 😄

static arrow
#

unless they pissed off microsoft and apple at the same time and they sanction Unity, then the stock will be 10$

placid moss
scarlet heath
#

classic ad hominem

static arrow
scarlet heath
teal basin
#

Right dont you like fallacy? Always a great way to start a conversation

bitter tinsel
placid moss
ripe walrus
# strong glade Something will work and fix it I think. I never heard about that because I'm onl...

Fair enough! 2019 was a while ago, many current unity devs weren't around back then. I do think they'll try to fix it, but it's a very very hard thing to fix. Because they've already tried tried "amend the legalese to say we won't ever do this again" and then went and did it again. So the most obvious tool they have to try to regain trust, might not work again.

And one way or another trust is very important to Unity's continued existence. Right now publishers are dropping Unity games, because they don't want to risk losing money. It's easy to bet on a game making its budget back if you think the game is good and the team is capable, but it's impossible if Unity can just decide that all your profits belong to them.

And the best single thing about Unity is the community. So in the long run, damaging the community around the engine damages the engine itself.

Good on you for being a game dev at 15 by the way! I was like that, many years ago. I respect!

placid moss
#

when in future the devs dont use unity how unity want to pay his rent? with bitcoins or some stones thats the have found on the road side?

marble oyster
#

I don't think EA of game engines can work as well as EA.

static arrow
teal basin
ripe walrus
strong glade
static arrow
#

currently Unity is the only engine that support js ,that's why Japanese industry is depending on it, which mean all of those waifu gacha will be using Unity, this is the situation of Japan right now

placid moss
fair vigil
#

i got distracted again

strong glade
marble oyster
teal basin
static arrow
strong glade
#

huh

fair vigil
static arrow
#

look at the engine, most of Japnese game made on Unity

teal basin
#

CD Projekt Red and Double Fine are two examples from my head that switched from custom to Unreal. Ubisoft has 4000 employee on each Assassin Creed on their custom engine. Like making an engine cost a lot of money

marble oyster
bitter tinsel
#

I thought Unity was exclusively C#

static arrow
#

unity has js, and because westerner never use js anymore, Japanese still use it, and don't be racist

teal basin
#

had

bitter tinsel
#

I’m surprised people use js with Unity, Japanese or not

rigid moon
placid moss
silent lark
bitter tinsel
frosty wind
#

i didnt know java script was used for anything other then web development

marble oyster
ripe walrus
# strong glade Thanks for the nice response, I think one part of what they could do to fix it i...

I agree; if this gets fixed in a way that heals the community and preserves Unity's status as the engine of choice for indie devs, that's how it will start.

But they might just try to fix it in a way that just means old, profitable games like Hearthstone and Genshin don't leave. Unity the company makes more money off selling ads in mobile games than they do off the engine licenses, so they might just wind down work on the engine itself and try to focus on making money from ads in existing, succesful unity games.

One speculated reason behind these new fees is to do just that; their ad platform is not the most popular ad platform for unity games on phones, it's second or maybe even third-best. And these fees as originally announced were just an annoyance to most developers, but free-to-play mobile devs have a lot of installs by players who never pay for anything, so they stood to lose millions of dollars. And Unity offered to them, to waive the new fees if they switched their ad provider to the one Unity owns.

Anyways: tell me about your game dude! What are you working on?

bitter tinsel
scarlet heath
marble oyster
strong glade
# ripe walrus Fair enough! 2019 was a while ago, many current unity devs weren't around back t...

I was born at a great time to start learning game development because games are extremely popular nowadays and there are many great engines out there. Also there's a game dev class at my school and a bunch of other programming or computer science related classes that I can take. I'm taking some this year and I'll take an IT class next year along with another programming class. Next semester of this year I have that game development class but in my robotics class I work on a bit of unity

frosty wind
placid moss
#

vs code hmm i like rider 😛

ripe walrus
#

(BTW trying to bully mobile devs into using their ad platform has backfired horribly so far; a lot of games that used it have removed the ads from their game in protest of these changes)

static arrow
#

so if Unity screwed up surely Japanese still use it as main for game developing unless you can convincing them to use any other engine that support js, which mean Unity will never fall, go chat with a Japanese

split junco
bitter tinsel
scarlet heath
scarlet cradle
#

You know, one of the more shocking things I have realized is...

How in the hell has the FTC not sued Unity yet?

bitter tinsel
#

I mean, it’s pretty useful for websites at least

scarlet cradle
#

Like you think the company that did the attempt on Microsoft, would've done the same to Unity by now, but no

strong glade
static arrow
#

ok, good luck, if you can reach to Japanese community, convince them to use anything else

scarlet cradle
#

What is this bias/double standard within FTC

scarlet heath
placid moss
#

was a funny time again going back to work on my python PI MD 🙂

frosty wind
#

i dont even use vscode with unity it causes random weird problems and you have to add the vscode package to every project its just easier to use visual studio

bitter tinsel
boreal pilot
marble oyster
bitter tinsel
rigid moon
#

native js games, who needs a engine anyway

bitter tinsel
#

Wtf. Google called PHP an alternative for JavaScript. I usually use both

strange latch
#

Does anyone know/have before this pricing and after?

marble oyster
#

I will forgive python. Even if it doesn't have type safety.
But not js.

bitter tinsel
scarlet heath
#

Typescript is just a linter for JS.

ripe walrus
# strong glade I was born at a great time to start learning game development because games are ...

You were indeed! Making games is easier than it's ever been, there's more people doing it than it's ever been, and in some kind of theory there's more money to be made in it than there ever has been.

(Don't read too much into that last one though, the vast majority of indie games make almost no money, and games industry work usually pays a lot worse than doing the same work in other fields. My GF's also a C# programmer, she makes way more money working for an insurance company than game programmers make.)

It's a very cool and fun thing to learn how to do. In my opinion it's some of the most satisfying work you can do. I totally recommend it.

As far as Unity drama goes: if you're just basically messing around, doing projects to learn programming and stuff, it's fine. The worst problem this causes for you is that a lot of unity content creators, the people who make youtube tutorials and asset store assets and stuff, might change to different engines. These changes are only a "serious" problem if you're trying to earn money (because Unity might decide it's their money), or if you're trying to learn the engine with the specific intention of getting a job at a company that uses the engine (because Unity will probably lose a lot of market share over this, initially mostly to Unreal but in the long run who knows). If you're using Unity for class, or just for fun, you'll be okay!

marble oyster
#

That thing is as much garbage compared to js. I tried it, I would say it's basically just fake handrails.

boreal pilot
marble oyster
#

So is C/C++ I think. But it's actually for a different reason.

#

Learning C is on my bucket list.

bitter tinsel
#

C++ for web development?

rigid moon
#

C# for unity and C++ for unreal top languages to learn for game dev imo